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 Untitled Tech 2.5 (B31) [26th April 2015] 
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Joined: Mon Oct 11, 2010 1:15 pm
Posts: 594
Location: Finlandia
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Post Re: Untitled Tech 1.6 [Update! sort of...]
Crabman wrote:
I've noticed alot of ♥♥♥♥ coming out of my mouth recently.

Yup.

Harzipan wrote:
How about just sticking with 'Untitled Tech'?

I'll be sticking with that for now, I'll know when something good hits me. (Theoretically)

Arcalane wrote:
Yeah, keep it simple. Ish.

I might have to. :-(

Nocifer wrote:
Maybe you could call them Kaczynski Tech

Slavic surnames always sound cool. :D I'm not sure if that's what I want, though.

Bad Boy wrote:
And it feels more unique than most of the names thrown out here too.

Does it? :???:

XxMrmechaxX wrote:
Tool idea Pulsar i think it would be a digger?

A few Techion weapons are called pulsars. It might be too referring.

The Decaying Soldat wrote:
Sidearms are supposed to be weak, but not useless like the lower end vanilla pistols. Compared to those, it packs a lot more punch, and is accurate over long ranges.

I like the Ronin pistols, they are all really good sidearms imo.

The Decaying Soldat wrote:
The vanilla sounds really doesn't cut.

I think the vanilla sounds are okay for now, I haven't found too many firearm sounds suitable for usage in CC... as soon as I get my hands on some sfx-editing program, I'll start working on the sounds immediately.

Kettenkrad wrote:
4zK, your sprites, they are so awesome ;_;

Your's are too! *_*


Wed Jul 11, 2012 10:50 am
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Joined: Tue Jul 03, 2012 9:44 pm
Posts: 69
Location: under your bed
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Post Re: Untitled Tech 1.6 [Update! sort of...]
You need to make something that has lots of BOOM. I like things that go boom alot....

Maybe it chould be called a atom launcher or a elctomagnetic pulser

Satisfy my need for BOOM!!!!


Wed Jul 11, 2012 11:00 pm
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Joined: Wed Apr 25, 2012 4:17 am
Posts: 202
Location: Brisbane
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Post Re: Untitled Tech 1.6 [Update! sort of...]
The sprites look similar to that old zombie mod Geti made. Keep up the great work! :wink:


Thu Jul 12, 2012 12:24 am
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Joined: Mon Oct 11, 2010 1:15 pm
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Location: Finlandia
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Post Re: Untitled Tech 1.6 [Update! sort of...]
I'm having trouble wanting to do anything. I probably wont get things done nor updated soon, so I'll hold another vote for what I should do. This time it'll make less sense, though.

If you are having trouble understanding why I want to hold votes like this; I feel encouraged with the fact that someone wants to affect my work with just so small favors of showing their interest to it.


Choose a number between 1-4. Most preferably a completely random number.
You being, of course, someone who actually wants to take part in the very random development of this mod.

I shall work on the project with the corresponding number that gets the most votes, when I'm the mood for doing stuff. :oops:


XxMrmechaxX wrote:
You need to make something that has lots of BOOM. I like things that go boom alot....

The ACD is pretty boom-y. I have to keep weapons balanced though, so don't expect anything massively overpowered.

Sir wrote:
The sprites look similar to that old zombie mod Geti made. Keep up the great work! :wink:

I haven't noticed too much resemblance myself. That's probably because I haven't played with Geti's zombies in a long while... is the mod even up-to-date anymore? :???:


Thu Jul 12, 2012 12:32 am
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Joined: Wed Apr 13, 2011 12:38 am
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Location: Only The Claw knows...
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Post Re: Untitled Tech 1.6 [Update! sort of...]
I thusly chooseth the number pertaining to the number 4.
And yes, Zombies '09 is pretty much dead
-rimshot-


Thu Jul 12, 2012 12:42 am
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Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
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Post Re: Untitled Tech 1.6 [Update! sort of...]
KEEP UPDATING THIS MOD OR I'LL SEND YOU A NUKE IN YOUR MORNING WAFFLES.


Thu Jul 12, 2012 12:54 am
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Joined: Wed Apr 25, 2012 4:17 am
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Location: Brisbane
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Post Re: Untitled Tech 1.6 [Update! sort of...]
4zK wrote:
I haven't noticed too much resemblance myself. That's probably because I haven't played with Geti's zombies in a long while... is the mod even up-to-date anymore? :???:


They don't look that similar but the style is kind of the same. They both have a kind of old and makeshift feeling to them.


Thu Jul 12, 2012 4:20 am
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Joined: Wed Feb 08, 2012 10:12 pm
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Location: Brazil
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Post Re: Untitled Tech 1.6 [Update! sort of...]
Asklar wrote:
KEEP UPDATING THIS MOD OR I'LL SEND YOU A NUKE IN YOUR MORNING WAFFLES.


Thu Jul 12, 2012 4:47 am
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Joined: Tue Jul 03, 2012 9:44 pm
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Post Re: Untitled Tech 1.6 [Update! sort of...]
I pick number 2 :D


Thu Jul 12, 2012 4:48 am
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Post Re: Untitled Tech 1.6 [Update! sort of...]
Number three. A triangle has three sides. I like triangles.


Thu Jul 12, 2012 5:55 am
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Joined: Fri Sep 10, 2010 1:48 am
Posts: 666
Location: Halifax, Canada
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Post Re: Untitled Tech 1.6 [Update! sort of...]
I'm voting for four. Too bad we can't edit polls in or you could just do it that way. I guess this isn't really a big deal though.


Thu Jul 12, 2012 6:27 am
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Post Re: Untitled Tech 1.6 [Update! sort of...]
I'm going to vote 3, It has some nice connotations, For example.

"third times a charm"


Also, If you feel like your starting to run out of enthusiasm, I might Suggest working more slowly and routinely, and/or perhaps finding some further motivation within your work. I know for sure many people would be sad to see your work simply end, myself included.

Humans naturally experience a certain amount of interest loss in most everything they do, Personally I believe this is one of the greatest gifts and curses of the race, A gift, because it pushes us to expand and learn new things, and a curse because it keeps us from attaining life long happiness in any one thing. Relationships, Can be a perfect example of this, Over time, even the most devout of lovers can find themselves slowly drifting apart...

But enough of that sad stuff, Keep working, and keep loving it, Or Asklar will nuke your breakfast! :twisted:


Thu Jul 12, 2012 6:39 am
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Joined: Sat Aug 27, 2011 5:50 am
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Post Re: Untitled Tech 1.6 [Update! sort of...]
Let's go number 3!


Thu Jul 12, 2012 7:26 am
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Posts: 27
Location: Somewhere near Hoover dam in alternate future
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Post Re: Untitled Tech 1.6 [Update! sort of...]
Number 4, man.

BTW, you should add some kind of Tesla-gun, srsly. It will be awesome to cook your enemy with lightnings. I think, it must work as some kind of flamethrower or shotgun - zappin' on a short distance.


Thu Jul 12, 2012 8:34 am
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Post Re: Untitled Tech 1.6 [Update! sort of...]
Number one, because i'm the only ONE to vote on it.


Thu Jul 12, 2012 3:46 pm
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