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 UniTec (1.0.0 - CC1.0) - DISCONTINUED 
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Joined: Wed Dec 26, 2007 4:25 am
Posts: 167
Location: Hopefully in front of a gaming platform of some kind
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Post Re: Toybox (1.3.0)
like to new scheme, the last one is officer!


Sat Jul 05, 2008 5:18 am
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Joined: Wed Nov 07, 2007 4:59 am
Posts: 44
Location: I cant tell you where I am, but if you tell me where you live I could tell you where I will be.
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Post Re: Toybox (1.3.0)
Wow thats alot of stuff! :shock:
DL'd! I'll tell you what I think of it.


Sat Jul 05, 2008 6:24 pm
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: Toybox (1.4.0)
Hi peoplepersons,

Made an awful lot of additions and changes again, so figured I'd release it thusfar and recover some motivation and energy to go on.
Maybe I'll improve my maps for the weeks to come to be focused on something else.

Let me know what you think of this stuff. :)

The mech and throwing weapons didn't make it yet into this release. Next time.


Sun Jul 06, 2008 7:20 pm
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Post Re: Toybox (1.4.0)
Gotcha! wrote:
Hi peoplepersons,

Made an awful lot of additions and changes again, so figured I'd release it thusfar and recover some motivation and energy to go on.
Maybe I'll improve my maps for the weeks to come to be focused on something else.

Let me know what you think of this stuff. :)

The mech and throwing weapons didn't make it yet into this release. Next time.

Ooh, nice new stuff.
I remember when you first released this, it was nothing compared to what it is now!


Sun Jul 06, 2008 8:58 pm
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: Toybox (1.4.0)
Tea wrote:
I remember when you first released this, it was nothing compared to what it is now!


Yeah, well, everyone has to start somewhere. ;)
Not that I would be anywhere without the people in my thankyous. :grin:


Sun Jul 06, 2008 9:14 pm
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Joined: Mon Feb 12, 2007 12:46 am
Posts: 1765
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Post Re: Toybox (1.4.0)
The updates are awesome.
And I edited activities to include ALL Things!
Except for the pinned cieling/ground turrets.

Maybe a teaser of the mech/throwing weapons?


Sun Jul 06, 2008 10:37 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: Toybox (1.4.0)
Yo, Gotcha!, mind if I give a little peek from the old version I have?


Sun Jul 06, 2008 11:33 pm
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Joined: Mon Feb 11, 2008 11:11 pm
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Location: East of Applachia, West of the Mississippi
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Post Re: Toybox (1.4.0)
I see you finally added the SKS. :p

(Now about the UMP45).


Mon Jul 07, 2008 5:05 am
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Post Re: Toybox (1.4.0)
Duh102 wrote:
Yo, Gotcha!, mind if I give a little peek from the old version I have?


Hiya, Duh102. Well, I disregarded the small version, so your version is basically my version. :grin:
Perhaps just a leg then? :roll:


Mon Jul 07, 2008 3:24 pm
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happy carebear mom
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Post Re: Toybox (1.4.0)
A leg it is.
Attachment:
LegFG_straight.png [1.83 KiB]
Downloaded 41 times

Not as exciting as the body... Or the two conjoined. Enjoy, seekers of giant robots.


Mon Jul 07, 2008 5:54 pm
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Joined: Tue Jul 24, 2007 1:13 am
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Location: eating sock's face like a cupcake
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Post Re: Toybox (1.4.0)
Lambda wrote:
(Now about the UMP45).



I've never seen a ump in CC, make naow pls.


Tue Jul 08, 2008 8:19 am
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: Toybox (1.4.0)
Sure about that? It'd share the offsets of the uzi. :lol:


Tue Jul 08, 2008 4:56 pm
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Joined: Mon Feb 11, 2008 11:11 pm
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Location: East of Applachia, West of the Mississippi
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Post Re: Toybox (1.4.0)
NeoSeeker wrote:
Lambda wrote:
(Now about the UMP45).



I've never seen a ump in CC, make naow pls.


Pictures and a Wikipedia to help Gotcha make it? (Note: This shows the 30-round magazine).

http://en.wikipedia.org/wiki/Heckler_&_Koch_UMP

Image


Tue Jul 08, 2008 9:16 pm
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Joined: Tue Jan 01, 2008 5:56 am
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Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: Toybox (1.4.0)
All it's missing is a reflex sight, laser sight, silencer, M203 launcher attachment, drum mag, sling, and the all-important pine tree air freshener.


Tue Jul 08, 2008 10:12 pm
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Joined: Sat May 05, 2007 7:21 am
Posts: 662
Location: The Zone
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Post Re: Toybox (1.4.0)
...
Why would you need a reflex AND laser sight?
And who puts a drum mag or grenade launcher on a SMG?
...
BTW great mod.


Wed Jul 09, 2008 12:25 am
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