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 Whitty's Wonderful Mods *V10* Updated 9/29/2012 - CC 1.0 
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Joined: Sat Jun 16, 2007 2:31 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Update on progress, soon to be updated:

1. Brain robot has lots of armor, and can heal when you press "H";
2. Sniper shoots exploding rounds;
3. Going to make a gun that shoots out a thing that says "WIN" with lots of confetti stuff and you win the game;
4. Quadraxis?
5. Giant melee fork.

*EDIT*
Oh yeah, and a big ass ♥♥♥♥ laser.


Sat Jul 18, 2009 6:09 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
am I the only one for who this doesnt work??? :-( whenever i start it up, It says : Referring to an instance(Helmet Gib) to a copy that hasn't been defined in WWM.rte/Devices/Headlauncher.ini at line 126............. I really wanna play thos mod,but it wont let me :-(

Whooops I feel stupid now, next time i wont dowload stuff while watching futurama and talking to ppl at the same time


Last edited by wiffles on Sat Jul 18, 2009 6:37 pm, edited 1 time in total.



Sat Jul 18, 2009 7:19 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
whitty wrote:
****BASE.RTE/ACTORS.INI @ LINE 176 NEEDS TO BE UNCOMMENTED OR YOU WILL GET AN ERROR****


Sat Jul 18, 2009 7:30 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
VEry cool mods, Grats Dlling


Sat Jul 18, 2009 9:58 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
This mod, while very gangster indeed, could benefit from the inclusion of a turret of some sort.


Sat Jul 18, 2009 10:16 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
make an invisible weapon, spawning "BlahBlah's" from the actors head. Give em huge weight and babble your opponents to death.


Sun Jul 19, 2009 1:49 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
:-? well i didn't understood what i need to do to the mod don't crash, everytime i run CC
this error appear:abortion in file .\system\reader.cpp, line 531, because:
referring to an instance('helmet gib') to copy from that hasn't been defined! in WWM.rte/actors/roboclone.ini at line 74!
:oops:
what i need to do to this error don't happen again? :roll:


Sun Jul 19, 2009 8:03 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
whitty wrote:
****BASE.RTE/ACTORS.INI @ LINE 176 NEEDS TO BE UNCOMMENTED OR YOU WILL GET AN ERROR****

Good god people, IS IT SO HARD?!?
Know what? If anyone else asks why this sin't working, FOR THIS REASON, don't help them. If they can't read something that has been made huge, yellow, and blatently says it won't work unless you do what it says, I don't think we can do much for them.


Sun Jul 19, 2009 9:02 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Vista blocks notepad from editing files when CC is in program files. For some retarded reason.


Sun Jul 19, 2009 11:09 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
mail2345 wrote:
Vista blocks notepad from editing files when CC is in program files. For some retarded reason.

Vista UAC (User Account Control) prevents any editing/deleting of files that are in Program Files.


Also, making a gun that kills stuff and turns it white.


Sun Jul 19, 2009 11:17 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
whitty wrote:
mail2345 wrote:
Vista blocks notepad from editing files when CC is in program files. For some retarded reason.

Vista UAC (User Account Control) prevents any editing/deleting of files that are in Program Files.


Also, making a gun that kills stuff and turns it white.

So, its a gun that "ices" people?


Sun Jul 19, 2009 11:57 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Well, I gave it the name "Atomizer" and had it "Turns the objects atoms unstable".

Basically it shoots a thing that makes the thing it hit loose all its health and turn white, then settle and become a nice pile of white terrain.


Mon Jul 20, 2009 12:05 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Oh. Because it sounded like you were just making, well, a gun.


Mon Jul 20, 2009 3:35 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Well it is, its just uses a bit of Lua.


Also, I made the Infinity Void have a more fitting look. You'll be able to tell best during the final stage.


Mon Jul 20, 2009 3:39 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Hey, include HelmetGib in the mod! I had to delete half of the index to get your mod working because HelmetGib wasn't defined!


Tue Jul 21, 2009 7:59 pm
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