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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Why isn't this split into several smaller mods.
Personally, I cannot stand these overlarge mods. Plz2split, then I might download it.
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Thu Mar 05, 2009 4:03 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Big mods = awesome. this one is awesome. random stuff is awesome. i dont want to see another mods thats all been done before. you have not done this. this is 100% original.
apology: goddamn i hate it when im too tired to have proper grammar. this sentence(s?) made me want to die.
Last edited by Disst on Mon Mar 09, 2009 2:36 pm, edited 1 time in total.
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Thu Mar 05, 2009 4:06 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
@Thor: Because i don't know where to split it, and uploading every folder as serparate .rte's would be hell for me to do. I used to have all the folders as serparate .rte's, but they were lost in an unexpected computer ♥♥♥♥. I'm open to suggestions on how to split it up sensibly, though. @3POK: It's a matter of taste, really. But thanks. 
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Thu Mar 05, 2009 7:30 pm |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
For a start, take all those generic cannon-shaped guns with nothing but grey and a bit of other shtuff on them, and put them in 1 .rte. Then take fireballtech and repeat. Then the lasers. etc etc.
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Thu Mar 05, 2009 7:44 pm |
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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Shook wrote: @Thor: Because i don't know where to split it, and uploading every folder as serparate .rte's would be hell for me to do. I used to have all the folders as serparate .rte's, but they were lost in an unexpected computer ♥♥♥♥. I'm open to suggestions on how to split it up sensibly, though. @3POK: It's a matter of taste, really. But thanks.  I thought this used to be in separate .rte's, and then got combined. Of course there was much less content back then.
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Sun Mar 22, 2009 10:03 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Will this be updated? Becuse I had the idea of a weapon that sprayed large dropship gibs at incredible speed=weapon.
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Mon Apr 20, 2009 10:06 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
yeah, right, necromancer, whatever you say.
but aside from that:
epic mod is epic.
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Mon Apr 20, 2009 10:13 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Shook is still active, so this mod might still be updated if people suggest something. Also, a Necromancer= Necro = Dead Mancer = to sell formally, turn over, give into charge. So, it is not a mage of the dead. I am not, therefore, a necromancer.
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Mon Apr 20, 2009 10:33 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Quote: one who practices divination by conjuring up the dead
Princeton Dictionary, not me
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Mon Apr 20, 2009 10:36 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Alternate meaning of Mancer = Wizard.
As in PYROMANCER
CRYOMANCER
NECROMANCER
*Facepalm*
Maybe I've been watching too many angry reviews. I keep shouting everything.
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Mon Apr 20, 2009 10:55 pm |
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left4deadrocks
Joined: Fri May 01, 2009 4:36 pm Posts: 10
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 Re: My huge pack of mods, which is back. *Fix'd: March 1st*
Cool! I liked! 
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Sun May 03, 2009 7:55 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: My huge pack of mods, which is back. *Update: May 26th '09*
Hey folks, time for an update. What i updated? Let's see... - Shined up them fugly bright bombs. - Ironed out bugs and stuff. - Made some tweaks here and there. - Added Walking Nuke. - Added Emm Gee. - Added Geometry Guns. - Added Zero Division Cannon. - Added Recursive Minipack. - Added Nukehead.
Go look at the first post for more info about the additions. And yeah, it works for B23.
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Tue May 26, 2009 8:33 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: My huge pack of mods, which is back. *Update: May 26th '09*
I demand all the man babies that Shook owns. Also, second download. 
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Tue May 26, 2009 8:48 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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 Re: My huge pack of mods, which is back. *Update: May 26th '09*
Do be honest, I don't like this pack. I don't know why. Maybe it's just badly presented or something.
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Tue May 26, 2009 9:33 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: My huge pack of mods, which is back. *Update: May 26th '09*
Probably information overload on the first post or something. Or the overwhelming amount of content. Any way you put it, it's a personal preference, and i respect that. =P (As long as you aren't a jerk about it, but you weren't, so ehh...)
@HyperKultra: Sorry, ate them recently. I'll be sure to reserve some for you next time. :U
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Tue May 26, 2009 10:08 pm |
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