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 [Mod Contest Entry: CQC] Close Combat Training 
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Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
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Post Re: [Mod Contest Entry: CQC] Close Combat Training
But wouldn't he make you drop your knife when you try to hit him?

Anyway, that would be pretty easy to do, so yeah, I might do some exta content for this mod, like making the controls more intuitive and less memory-dependant.


Mon Jul 11, 2011 7:13 pm
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Post Re: [Mod Contest Entry: CQC] Close Combat Training
There are 2 answers to that question.

1.I guess he could do that unless I switch to it quick enough.
2.You could make it where any off handed weps wouldn't be unarmed too.

On topic:I like the fighting gloves they're a blast to use,but It would be sweet if you made a alt or new glove that could snap necks.Also a non lethal one that would drag or carry the actor and could be used for climbing.

Neck Snap Gloves useful for silent kills Sam Fisher style(could also have climb feature).
(Non Combat)Gripping Gloves carrying legless ally or climbing a wall.


Mon Jul 11, 2011 8:12 pm
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Data Realms Elite
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Post Re: [Mod Contest Entry: CQC] Close Combat Training
There's already a "neck-snapping" feature; God's Hand. Hold V and click to instantly kill an opponent.

Hm...
Good idea on grabbing guys and climbing. I'll probably start working on a code for that.


Mon Jul 11, 2011 10:12 pm
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Post Re: [Mod Contest Entry: CQC] Close Combat Training
I forgot about the KO(V key).Also the sprite should be slimmer for the Gripping Gloves like this-> http://cdn.webtogs.com/pimages/100379/6 ... t_main.jpg


Mon Jul 11, 2011 11:17 pm
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