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 The Flagship -- Getting Lazy. I'll leave this here... 
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Joined: Mon Jul 12, 2010 5:39 am
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Post Re: The Flagship -- New View, you'll see...
By permission, I am uploading an edited version of the mod. Let me give you the rundown of what's new.
-Dual-wieldable MK4's
-The Gatling gun has been renamed the Shotling gun, the mag sprite has been enhanced and it now weighs less.
-The Devai'l has more ammo at the expense of some power.
-The combat knife and the Chainknife have been uncommented out.
-ModuleIcon has been touched up a bit. Tell me if you think it looks better or not.
-A few descriptions redesripted.

Aaaaaand, here it is:
Attachment:
SteamNon.rte.rar [951.08 KiB]
Downloaded 226 times


Sun Jan 30, 2011 4:17 am
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Post Re: The Flagship -- New View, you'll see...
Vista Nova is not Hispanish, even if that language exist (wasn't it spanish? =P). I think Vista Nova is italian.

On-Topic: The mod just got better.


Sun Jan 30, 2011 4:57 am
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Post Re: The Flagship -- somthin' heavy in the works...
Go for the Dampf.


Fri Feb 04, 2011 12:42 am
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Post Re: The Flagship -- somthin' heavy in the works...
The Vucari?
Pssst Vucari is Russian for "The Eternal Hunter"


Fri Feb 04, 2011 12:47 am
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Post Re: The Flagship -- somthin' heavy in the works...
Vucari sounds awesome.


Fri Feb 04, 2011 12:55 am
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Post Re: The Flagship -- somthin' heavy in the works...
If it would have a heavy melee weapon you can call it ''Smasher'' or ''Volgan''


Last edited by Karion on Fri Feb 04, 2011 1:11 am, edited 2 times in total.



Fri Feb 04, 2011 1:02 am
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Post Re: The Flagship -- somthin' heavy in the works...
Maybe make a lightweight sniper unit called the Vucari? (It is 'The Eternal Hunter', after all)


Fri Feb 04, 2011 1:04 am
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Post Re: The Flagship -- somthin' heavy in the works...
You could go with the lightweight sniper robot idea, but change it into a dark black actor with red glows for eyes
and make it bleed smoke =). And/or make it gib into itself, like the pheonix bot.


Fri Feb 04, 2011 4:18 am
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Post Re: The Flagship -- somthin' heavy in the works...
I'm incredibly excited about the Drampf. (or was it Dampf?)

What manner of weapon will the super crushers be?


Fri Feb 04, 2011 4:39 am
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Post Re: The Flagship -- somthin' heavy in the works...
Must all of your units have a stripe on their forehead?


Fri Feb 04, 2011 4:53 am
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Post Re: The Flagship -- somthin' heavy in the works...
The tall head piece with the masked face reminds me of Robopope.

At its current stage it looks less punk but more Medieval to me.


Fri Feb 04, 2011 7:09 am
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Post Re: The Flagship -- somthin' heavy in the works...
Is the blue glowing matter his blood?


Fri Feb 04, 2011 5:06 pm
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Post Re: The Flagship -- somthin' heavy in the works...
Hey I just noticed that the stripe on the steamer's head looks like this:
http://i53.tinypic.com/2emla9w.jpg


Fri Feb 04, 2011 5:35 pm
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Post Re: The Flagship -- somthin' heavy in the works...
Oh that's what is was supposed to be? D:
Memory. I am disappoint.

For the mod I have some ideas:
-A ban hammer weapon for the Drampf.
-A minigun weapon for the Drampf that uses RADAR rounds.
-A 3 ROUND BURST BATTL-Nah, I'm just kidding.


Fri Feb 04, 2011 5:49 pm
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Post Re: The Flagship -- somthin' heavy in the works...
Is that an emitter attached to an attachable?


Fri Feb 04, 2011 9:53 pm
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