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 Bunker Busters---F I N A L 
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Joined: Sun May 30, 2010 5:30 am
Posts: 853
Location: Auckland, NZ
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
This is awesome! You should make one that is an empty warhead that you can fill with whatever bombs you like.

Good job! :smile:


Fri Dec 03, 2010 10:42 pm
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Joined: Sun Apr 25, 2010 12:04 am
Posts: 303
Location: Australia
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
reniko9 wrote:
Oh yeah..-.- Any ways its a great mod!

Thanks : p

Roast Veg wrote:
You should make a really long one with lots of doors on the sides.


That would sort of defeat the purpose of it though, I might try this though.

FuzzyMelon wrote:
Possible to make jet-propelled bunker busters that you can drop from a craft?

I'm not good with lua, I'm not sure how this would go.
I would have to mess around with the mass, and depending on the height of the dropship, it might not work well.

Koolaidperson wrote:
Anyways, the mod is nice, but the sprites need improvement.


What should I change?


Anyways I am making some progress with the gas one, I am consulting LeonXross for advice.
I am trying as much as possible to NOT use LUA but I think for this to work I will need to.


Sat Dec 04, 2010 2:36 am
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Joined: Mon Oct 25, 2010 5:51 am
Posts: 1198
Location: Sydney
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Dylanhutch wrote:
FuzzyMelon wrote:
Possible to make jet-propelled bunker busters that you can drop from a craft?

I'm not good with lua, I'm not sure how this would go.
I would have to mess around with the mass, and depending on the height of the dropship, it might not work well.

Make a low mass TDExplosive or whatever that has the same sprite, that gibs into the rocket propelled bunker buster immediately when released. This would require only a simple .lua script.


Sat Dec 04, 2010 2:42 am
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Joined: Mon Apr 13, 2009 12:27 pm
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Location: Yogyakarta, Indonesia. A slice o' paradise.
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Well, in fact, it could be done without Lua at all. Just make it a TDExplosive that gibs into the bunker buster immediately.

Of course, I'm a bit rusty with my modding...


Sat Dec 04, 2010 4:21 am
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Joined: Sun Apr 25, 2010 12:04 am
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Location: Australia
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
I just added some stuff and changed a whole lot. Here's the list:


*Added gas variant
*Changed sprites to better fit the job, no pun intended
*Tweaks and fixes


I also added a Retardedly overpowered combination of all of them, But there is no sprite and I commented it out. It is VERY retarded.


Sat Dec 04, 2010 10:56 am
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Joined: Sun Aug 01, 2010 5:23 am
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Location: Your mom's house
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Koolaidperson wrote:
Anyways, the mod is nice, but the sprites need improvement.


What should I change?

I don't know, I'm bad at spriting myself. (I know, I'm a hypocrite)
I would recommend asking someone who's good at spriting to help you.


Sat Dec 04, 2010 10:26 pm
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Location: Constant motion
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
You appear to have a php disorder.

I personally would PM a good spriter and pass the tips on.


Sat Dec 04, 2010 10:38 pm
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Or I could just.... Laze out.


Sun Dec 05, 2010 1:28 am
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
AKA degrading the quality of the mod.


Sun Dec 05, 2010 1:33 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Not really.
The mod would be the same, the sprites would just look better.


Sun Dec 05, 2010 2:05 am
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Joined: Sat Jul 10, 2010 5:19 pm
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Heres some sprites. Use em if you want. Just credit meh if you do :P


Attachments:
File comment: All the sprites are named as in the original.
Bunker buster.rar [20.02 KiB]
Downloaded 268 times
Sun Dec 05, 2010 6:41 am
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Joined: Sun Apr 25, 2010 12:04 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Those are awesome sprites but I'll have to pass, I want this to be authentic.

I will make better sprites though, at least try.


Sun Dec 05, 2010 7:40 am
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Joined: Tue Nov 09, 2010 3:35 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Besides seeing nicer sprites here, I'd like to see a new one that sucks enemies in, and then just...BOOM! So a regular drop crate, with longer pull distance?, that explodes.

Anyways, this is pretty fun when you pack a bunch of people in a confined space.


Sun Dec 05, 2010 8:26 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
ittswillis wrote:
Besides seeing nicer sprites here, I'd like to see a new one that sucks enemies in, and then just...BOOM! So a regular drop crate, with longer pull distance?, that explodes.


Interesting, probably hard to do though.

I have an update coming, Features:

*Stops at a certain point, for more explodiness.
*Better Sprites.
*Cleaned up the mod folder.
*Gif


Sun Dec 05, 2010 9:55 am
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Joined: Wed May 26, 2010 9:58 pm
Posts: 270
Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! V6!
IDEA: A bunker buster that sucks everyone in along the corridor then blows itself back into space. All the enemies are removed, and you get money for selling them.


Sun Dec 05, 2010 12:23 pm
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