Author |
Message |
Skull
Joined: Mon Nov 01, 2010 7:05 am Posts: 50
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Well this sprite is for Sniper , up to you if you want to use it. Created by Remi
|
Fri Nov 26, 2010 12:42 am |
|
|
DeliciousToast
Joined: Thu May 13, 2010 9:41 am Posts: 24
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Coops9753 wrote: If you want you can make use of my sprites if you want. Oh wait! You are! My helmet is in the sprites folder but my name is not in the OP. You should totally totally totally use these sprites, the sizes are also alright seeing as spartans are taller than normal humans.
|
Fri Nov 26, 2010 2:19 pm |
|
|
Skull
Joined: Mon Nov 01, 2010 7:05 am Posts: 50
|
Re: Spartan ~{WIP}~ in relation to Forerunner
DeliciousToast wrote: Coops9753 wrote: If you want you can make use of my sprites if you want. Oh wait! You are! My helmet is in the sprites folder but my name is not in the OP. You should totally totally totally use these sprites, the sizes are also alright seeing as spartans are taller than normal humans. I agreed with him thought, Spartans are 2meter and half tall. And the sprite is brilliant!
|
Fri Nov 26, 2010 4:53 pm |
|
|
zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Skull wrote: DeliciousToast wrote: Coops9753 wrote: If you want you can make use of my sprites if you want. Oh wait! You are! My helmet is in the sprites folder but my name is not in the OP. You should totally totally totally use these sprites, the sizes are also alright seeing as spartans are taller than normal humans. I agreed with him thought, Spartans are 2meter and half tall. And the sprite is brilliant! Do what they said. In all seriousness those sprites are pretty much perfect for this mod. Plus Coops said you could use them so it's best not to let his offer go to waist.
|
Fri Nov 26, 2010 5:14 pm |
|
|
LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
|
Re: Spartan ~{WIP}~ in relation to Forerunner
zeno39 wrote: Skull wrote: DeliciousToast wrote: Coops9753 wrote: If you want you can make use of my sprites if you want. Oh wait! You are! My helmet is in the sprites folder but my name is not in the OP. You should totally totally totally use these sprites, the sizes are also alright seeing as spartans are taller than normal humans. I agreed with him thought, Spartans are 2meter and half tall. And the sprite is brilliant! Do what they said. In all seriousness those sprites are pretty much perfect for this mod. Plus Coops said you could use them so it's best not to let his offer go to waist. I'm totally supporting this as well. If you use those sprites, I swear to god I will download them with the passion of a man in love.
|
Sat Nov 27, 2010 2:13 am |
|
|
gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
|
Re: Spartan ~{WIP}~ in relation to Forerunner
I can provide sounds from Red Vs Blue if you make any of them. Death sound = Son of a ♥♥♥♥♥ also I DEMAND Grif and Caboose! and proper scaling (as well as the Mark V helmet for caboose )
|
Sat Nov 27, 2010 2:37 am |
|
|
Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Great, one problem I've got the sprites working pallet-ed and such, but i can't make the walk paths. after posting this I'm going to try to cannibalize the heavy brain bots limb paths. i would really appreciate any help though
|
Sat Nov 27, 2010 3:09 am |
|
|
FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Skull wrote: I agreed with him thought, Spartans are 2meter and half tall. And the sprite is brilliant! More like 2.10ish. 2 a half would be 8.2 feet, which is a complete exaggeration, even for spartans. But I digress, you really should convert the mod to the offered sprites, they're really the best ones for halo I've seen around.
|
Sat Nov 27, 2010 4:31 am |
|
|
gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
|
Re: Spartan ~{WIP}~ in relation to Forerunner
I was thinking and if you are going to make elites Metroid space pirate sprites might help http://tsgk.captainn.net/?p=sheetinfo&t=1639
|
Sat Nov 27, 2010 8:07 am |
|
|
Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Oh, In case anybody hasn't been poking around the .rte, in actors, there are more than one armor configuration, get your Recon on today! *Most of them are not pallet-ed so, yeah
|
Sat Nov 27, 2010 11:35 am |
|
|
Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
|
Re: Spartan ~{WIP}~ in relation to Forerunner
I think I'll wait until build 24 before i release anything else, there might be some cool stuff i can add.
{EDIT} oh, and has anyone done the walk paths, that could really speed things up
|
Sun Dec 05, 2010 12:35 pm |
|
|
Mr. Cake
Joined: Fri May 28, 2010 2:54 am Posts: 38 Location: U.S.A.
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Good mod: all the wepons feel right, and it feels good to kick ass as a spartan. Though, I ran into a weird problem with the pistol. Whenever the normal spartan is holding it his off hand will momentarily be a weird square sprite of something, and his body will also look kinda strange too.
|
Sun Dec 05, 2010 9:53 pm |
|
|
[Insert Name Here]
Joined: Wed May 26, 2010 9:58 pm Posts: 270 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
|
Re: Spartan ~{WIP}~ in relation to Forerunner
It's out of palette.
|
Sun Dec 05, 2010 10:05 pm |
|
|
Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
|
Re: Spartan ~{WIP}~ in relation to Forerunner
damn, i thought i fixed that. oh well, will fix in next build.
|
Mon Dec 06, 2010 7:45 am |
|
|
Culthero
Joined: Thu Mar 04, 2010 9:07 pm Posts: 126 Location: Turkey
|
Re: Spartan ~{WIP}~ in relation to Forerunner
Sooo you will not release the mod with Cooops' sprites until v.24? Please somebody do the walkpaths, we desperately want to play Halo in CC .
|
Mon Dec 06, 2010 11:54 am |
|
|
|