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 BARGAIN ARMS (Modding Theme Entry: Economy) 
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
This is actually pretty well-done, and fun to use as well. Were we still giving votes, I'd give it an easy 8/10 :)

Also; who the hell are PvtVain and darkdoom and why are they critiquing a good mod when they have done absolutely nothing insofar as publicly released mods go.


Sun Oct 10, 2010 12:50 am
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
You don't have to be a modder to criticise a mod. You do, however, have to be good at actually providing criticism rather than complaining.


Sun Oct 10, 2010 2:53 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
Well, of course not, but their attitudes are annoying.


>You edited CC's original weapons. GOOD JOB

Implies he can do better.

>i agree... this is not special, it's just edited vanilla. Dang man even I can do this and I suck at .ini!

Implies that since he sucks at .ini modding and could do this that the OP also sucks at .ini modding in extension.



But that's all irrelevant, since we should be discussing the mod itself :P Sorry for that little tangent.


Sun Oct 10, 2010 2:58 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
Hence my proviso that you actually have to be criticising as opposed to complaining.


Sun Oct 10, 2010 3:15 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
Defective weapons... I don't dislike it at all, mods need some more humor...


Sun Oct 10, 2010 10:37 pm
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Joined: Fri May 15, 2009 10:29 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
These are like, a must keep thing.
The defective YAK is bloody brilliant, would never have thought of that myself :P


Mon Oct 11, 2010 1:41 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
Lizard wrote:
...would never have thought of that myself :P

because its chaoticly ineffective!


Mon Oct 11, 2010 6:17 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
Trying to kill people with the YAK is the most fun I've had in CC in a looong time.

Job well done nax.


Mon Oct 11, 2010 8:45 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
You guys don't even remember that awesome se7en corp orange-ified coalition mod ages ago? Sigh. Maybe I have been here for a while or something, but that was cool. And yeah, that more recent mod that I haven't been able to get much play out of too.[/grumble]

Nice work on this, I love dangerous things that are hard to kill things with, it's a fun concept (similar to a rocket with finicky engines). Sprites are unsuck as well, which is to be expected of edited Arne work but whatever.


Mon Oct 11, 2010 9:14 am
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Data Realms Elite
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
I think this mod is a brilliant idea, it just needs some extra work, like making the differences to the handgun slightly more noticeable (Sound perhaps?), aswell as a general expansion, maybe diggers and bargain shields.

Hell, even go all the way to create a bargain faction.


Mon Oct 11, 2010 7:01 pm
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
This is sort of compatible:
viewtopic.php?f=61&t=19899


Mon Oct 11, 2010 7:02 pm
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Joined: Tue Aug 14, 2007 8:40 pm
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
You guys scared off Se7en!

And I think Seraph is mad at doom.


Mon Oct 11, 2010 11:59 pm
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
If you believe that Se7en is easily scared, think again.


Tue Oct 12, 2010 6:57 am
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
Updated!
Three new guns!
And probabally several edits that i've forgotten about.

Thanks for all the positive comments guys.


Sat Oct 16, 2010 5:44 pm
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Joined: Mon Oct 04, 2010 6:42 pm
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Post Re: BARGAIN ARMS (Modding Theme Entry: Economy)
I love what the YAK47000 does in this,a gun that shoots things like that FORWARD would be pretty good as a bunker clearer.Also,you should make the uBar cannon even cheaper since the misfire rate is pretty high.To compensate for this,make it "suspiciously light" and make it dual-wieldable due to the low weight.


Actually,that was a retarded idea ignore it


Mon Oct 18, 2010 12:59 pm
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