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 Human Resistance [26-3-2010] 
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Joined: Sun Aug 03, 2008 4:08 pm
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Location: Finland Winland!
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Post Re: Human Resistance [26-3-2010]
Sprites look really good and it was about time someone made resistance mod. :grin:


Sat Mar 27, 2010 9:21 am
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Joined: Fri Jun 12, 2009 10:19 am
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Location: Bangkok, Thailand
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Post Re: Human Resistance [26-3-2010]
:shock: OMG I've just watch terminator salvation on 24/03/10 and then i think it would be nice if there a human resistance mod on CC .Is this god doing ? :???:


Sat Mar 27, 2010 1:40 pm
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Joined: Thu May 15, 2008 11:40 am
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Location: In heaven, everything is fine.
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Post Re: Human Resistance [26-3-2010]
Nice resistance army here. Now all we need are terminators. Metallic, shiny, skeleton-ly, skin-half-ripped-off-y TURMINATAAAAZZZZ!!!!!

PS: I do believe it was a T800 in the second movie and a T850 in the third movie that were sent back to save John, never a T900 *Pokes nerdy glasses with index finger*


Sat Mar 27, 2010 5:20 pm
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
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Post Re: Human Resistance [26-3-2010]
Geti@: Thanks, I have focus on awesomeness and forget about grammar, next release will
have names fixed (even I don't like the history line), and some more heads...

10050@: Skynet.rte sounds cool enough :)

XxMegamanxX@: I also like reinforced soldiers but we have to keep in mind, they're many, but weak.

Areku@: Oh boy, you're so innocent =) My secret project stills very secret, this is just a 3daysmod.

LowestFormOfWit@: isn't very easy to sprite in dark or make shading in 1x1. Also, I don't like the cucumber heads,
I know they are official stuff but come on, they cannot have a head like his body...

gtaiiilc@: I love that hard constitution, its perfect for this project, I'll give you credit.

Prod@: I'm proudly Spanish, living in the east of the Iberic Peninsular.

adasx10@: Thanks, I'll give credit. I'm used to customize this kind of actor configuration.

woottipat@: yes, the universe its made to please you, that's the meaning of the life.

The Decaying Soldat@: GodDammit! I knew it wasn't the exact model but I didn't expect a release,
so... from now on I think its fixed. T900 was that evil police-officer what re-builds happends what happends...


Sat Mar 27, 2010 6:07 pm
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Joined: Sun Mar 07, 2010 7:19 am
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Location: Places. And things.
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Post Re: Human Resistance [26-3-2010]
love this, i love how the terminater one loses its skin and all that, your good at this man.


Sat Mar 27, 2010 6:27 pm
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Post Re: Human Resistance [26-3-2010]
unwoundpath wrote:
love this, i love how the terminater one loses its skin and all that, your good at this man.

In the head he have googles attach, face attach, human-skin-scarf and one T-800 head
(even he can live without his head, just for fun)
In the body he have kevlar attached, human torso attached and T-850 main torso.

You'll got to rip a lot of stuff to defeat him, like the """real""" one.
I suggest to shoot to neck if you want to kill him, and shoot to penis if you want to stop him and win time.


Sat Mar 27, 2010 6:42 pm
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Post Re: Human Resistance [26-3-2010]
NaXx wrote:
unwoundpath wrote:
love this, i love how the terminater one loses its skin and all that, your good at this man.

In the head he have googles attach, face attach, human-skin-scarf and one T-800 head
(even he can live without his head, just for fun)
In the body he have kevlar attached, human torso attached and T-850 main torso.

You'll got to rip a lot of stuff to defeat him, like the """real""" one.
I suggest to shoot to neck if you want to kill him, and shoot to penis if you want to stop him and win time.


thanks for the tips on how to kill him :-P


Sat Mar 27, 2010 6:47 pm
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Post Re: Human Resistance [26-3-2010]
the second one also work, if you hit penis spot, you make him fall for some weird reason but he wakes after seconds..

That's why T-X have electronic vagina.


Sat Mar 27, 2010 6:49 pm
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Joined: Sun Jul 13, 2008 9:57 am
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Post Re: Human Resistance [26-3-2010]
The last few posts have confused me to no end.


Sat Mar 27, 2010 11:22 pm
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Post Re: Human Resistance [26-3-2010]
Glad to hear I'm not the only one...

Also, the minigun shouldn't be that easy to loose, neither should the M240s.


Sun Mar 28, 2010 12:38 am
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Post Re: Human Resistance [26-3-2010]
The T-850 model is very impressively done. With the vulcan cannon he just feels like an A-10 tank-killer fighter plane. I usually give him an autoshotgun and an AK-47 just for the nostalgia of it. Also making it regenerate to a degree is a great idea. As long as no limbs are lost it keeps ticking with self-repair.

Now a little Terminator lore: the evil motocop from T2: Judgement Day was a T-1000. It was a "polymimetic alloy" or a lot of nanomachines acting together in contrast with "cybernetic organism" or living tissue over metal endoskeleton. :geek:
So, yeah. I'm a fanboy.


Sun Mar 28, 2010 11:39 am
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Joined: Wed Feb 24, 2010 11:00 pm
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 Re: Human Resistance [26-3-2010]
NaXx wrote:
Sakiskid wrote:
Ninja'd

hehe yeah :) I'm glad you like it, I don't discard to make those things what looks like a tank,
I got the weird code to combine an Acrab and Ahuman ready to use...


you can combine one Acrab and a Ahuman????????? OMG
so its possible one M1 ABRAMS with one .50 above :mrgreen:


Sun Mar 28, 2010 12:24 pm
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Post Re: Human Resistance [26-3-2010]
That's been possible for quite a while.
Just look at abdul's armored dummy car, it has a mg on the top and it's just an acrab, nothin else.


Sun Mar 28, 2010 1:23 pm
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Post Re: Human Resistance [26-3-2010]
After testing this seems awesome (i love the radio thing cause now i can send my army of 50 crobos
to attack my brothers base :evil: )but the termanater needs to be WAY harder to kill cause
in the movies the termanater can survive rocket/grenade hits but in cc it cant. :-(


EDIT:Also i would love to see a t-600. :twisted:


Mon Mar 29, 2010 12:46 am
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Post Re: Human Resistance [26-3-2010]
Geti@: I was joking about the "weak" point of terminator

Lizard@: The miniguns aren't shields, they have complex spining system, keep them away from fire.

Culthero@: I'm glad you like it, if terminator lose some limb regeneration system isn't enough to control the situation...

CCnewplayer@: Lua scripts allows A LOT of weird things...

Numgun come back@: I'm glad you like it but I made it so hard inside balanced troops.


Mon Mar 29, 2010 9:20 am
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