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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: ION
I'm using windows. It wouldn't matter anyway.
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Sun Oct 11, 2009 4:56 am |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: ION
Code: AddEffect = MOPixel InstanceName = DEATHZ3 Mass = 0.015 RestThreshold = -500 LifeTime = 1000 PinStrength = 500 ScriptPath = HuegPackOMods.rte/Drones/Lua/Deathz.lua HitsMOs = 0 GetsHitByMOs = 0 Color = Color R = 255 G = 0 B = 255 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 255 G = 150 B = 0 TrailLength = 0 the DEATH rpg particle is this.... notice the .lua path
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Sun Oct 11, 2009 7:27 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: ION
Don't we have moderators to prevent this from happening?
OP needs to put pictures and a description of his mod up. Also, I recommend he use a little more common sense when choosing what to upload to the forum. This is rubbish.
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Sun Oct 11, 2009 10:50 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: ION
da rulez wrote: Mild Offenses- Posting off-topic. This includes posting something that belongs in Mod Making.
- Posting about your mod(s) in another person's topic(s).
- Posting a finished mod/scene without pictures and a decent (at least one paragraph) description.
- Posting a mod that doesn't work. (ex: user must move/change files to make it work)
- Posting a mod not in an RTE.
I am going to go ahead and lock this topic if you're unable to rectify this problem
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Sun Oct 11, 2009 11:28 am |
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Toastersofwar2
Joined: Mon Oct 12, 2009 12:41 am Posts: 6 Location: Noveria
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Re: ION
If you want the mod to be a sucess u need to describe it and tell us what it is. a gif or two wouldnt hurt if u put them in
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Mon Oct 12, 2009 3:53 am |
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MetalGearREX
Joined: Tue Jun 09, 2009 3:38 pm Posts: 5
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Re: ION
The RPG……can't kill anyone^ This is the most beneficent weapon which I saw
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Wed Oct 14, 2009 2:16 pm |
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Mr p0kets
Joined: Sun Jul 19, 2009 12:34 pm Posts: 128 Location: Well... turn around and find out.
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Re: ION Update
UPDATE
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Sat Dec 12, 2009 3:27 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: ION Update
First, you need pics.
Now for the mod itself, its bad. The weapon sound effects are a joke, they sound and fire shots like literal pea shooter, grab sounds from soundsnap, flashkit, or some other source. The death RPG really needs gibs, yea it sucks the souls of unlucky victims out, but wheres the feeling? With that, I'm finding that you're pretty much using crappy resprites, that fact detracts from your mod entirely, learn to come up with original designs, then look to the many spriting tutorials online. When I'm seeing white painted over a original dropship engine.... I'm not going to comment on the dummy resprite seeing that you're working on others.
On the last note, why are your basic weapons so expensive? Lower the price 100 and below.
To be honest, don't go dreaming of the stuff you want to make until you can design the stuff better!
Last edited by DSMK2 on Sat Dec 12, 2009 3:53 am, edited 1 time in total.
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Sat Dec 12, 2009 3:50 am |
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Urch
Joined: Mon Sep 28, 2009 2:15 am Posts: 720 Location: A fucking desert.
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Re: ION Update
-Test dummy is way over powered unless your using it for testing nukes or something.
-Drop ship is way too expensive.
-why does the shotgun sound like an smg?
-machine gun and shotgun are way too expensive.(someone said you should make them cheaper and you made them MORE expensive?)
-i don't like that the machine gun's bullets have no trail, but it's not that important.
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Sat Dec 12, 2009 3:52 am |
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