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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Explosive Bubbles
CrazyMLC wrote: Thanks, Mind, but nah, I have some bubble formula, I blew it upwards as a test, it came floating down.
I made it float down a little faster though, just so it would be a more effective weapon.
I'll get to work on that charge blower. In our atmosphere the hydrogen bubbles would float up, but due to the heavy material of the bubble skin and the fact that the hydrogen is a large part of the atmosphere (or so you say), then they'd float down. This is a really cool idea man, balloon bombs, sorta!
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Fri Jul 03, 2009 5:50 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Explosive Bubbles
Yeah, exactly.
Oh, yes, everyone, the fan shoots more powerful bubbles. I guess it's the higher volume of it, therefore containing more hydrogen.
I'd still like more nitpicking. MORE NITPICKING PLEASE!
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Fri Jul 03, 2009 6:11 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles
Update/Bump.
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Sat Jul 04, 2009 10:33 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Bubbles - Update
Console error.
You apparently have a missing lua file in the upload.
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Sat Jul 04, 2009 11:33 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles - Update
Aw, crap. Just a sec. Fixed.
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Sat Jul 04, 2009 11:36 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Bubbles - Fixed
Nope: fan.lua.rtf
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Sat Jul 04, 2009 11:51 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles - Fixed
Windows 7 and your file type hiding!
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Sat Jul 04, 2009 11:52 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Bubbles - Fixed
Apparently it added an extra end or I forgot to check the code I sent.
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Sat Jul 04, 2009 11:54 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles - Fixed. I Promise.
Fixed, I Promise. Now...
Critique!
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Sun Jul 05, 2009 12:33 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Bubbles
Win7 is still being retarded: fan.lua.txt
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Sun Jul 05, 2009 2:46 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles
wth. I need to find the setting for this. Found it. I'll re-upload. Tada.
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Sun Jul 05, 2009 2:57 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Bubbles
I did some optimizations on the lua code that I just remebered.
Anyway, shouldn't the Lua effect be on the fan air blast? Secondly, tone down the particle spawn on the air blast. Moving the Lua to the fan air blast results in crashy ness without toning down ParticleNumberToAdd to 1.
Attachments:
Fan.7z [337 Bytes]
Downloaded 226 times
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Sun Jul 05, 2009 3:33 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles
? I made the fan shoot tracers (which stayed near the gun) which the code on them. Bubble lua, in shells.ini.
Also, the fan shoots no air blasts, I would have, but I feared that they would gib the bubbles.
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Sun Jul 05, 2009 3:40 am |
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Commander Swift
Joined: Sun Jul 26, 2009 12:06 am Posts: 23
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Re: Bubbles
Ask the guy who made a 'Particle Accelerator' in CC. Some thing, exept not affected by gravity.
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Tue Jul 28, 2009 12:57 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Bubbles
Its not a problem, how it works now is perfectly fine. Might be able to change the code though to make it better by asking mail2345.
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Tue Jul 28, 2009 6:17 am |
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