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 Homing Needler *Update 
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REAL AMERICAN HERO
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Post Re: Homing Needler
Considering that I guarantee the only variables cavecricket and whitty actually changed is the distance it homes from it's really NOT all that true to the original concept. It's just moving something to point towards the target, hardly homing at all.


Mon May 18, 2009 3:08 pm
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Post Re: Homing Needler
Another thing was that the needles are a bit too long. And too dark, should look better with a brighter pink like color.


Mon May 18, 2009 4:19 pm
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Post Re: Homing Needler
i like this
the needels look spiky


Last edited by GISMO on Mon May 18, 2009 4:27 pm, edited 1 time in total.



Wed Dec 30, 2009 10:06 pm
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Post Re: Homing Needler
numgun wrote:
Another thing was that the needles are a bit too long. And too dark, should look better with a brighter pink like color.

Umm I don't think that there is a lighter pink. and CaveCricket can you make a non homing one?


Wed Dec 30, 2009 11:25 pm
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Post Re: Homing Needler *Lua Redone
Non homing:
http://forums.datarealms.com/viewtopic.php?f=61&t=16869


Wed Dec 30, 2009 11:56 pm
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Post Re: Homing Needler *Lua Redone
Looks Cool But I would Say.....

Shorter needles on the back part.

Some type of glow on the needles that get shot


Fri Jan 01, 2010 4:57 pm
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Post Re: Homing Needler *Update
Update. Re-did the script (again), leading to optimization. Also uses the rectangular detection system that I used in my gravity gun mod. All bugs have been fixed, and the new needler is overall better.


Tue Jul 27, 2010 7:13 am
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Post Re: Homing Needler *Update
This is pretty cool. I can "test" on jumpers with these! MUAHAHAHAHA

Also, please tell me this isn't your "secret project". It's nice and all, but it doesn't seem all cool and "secret project"-ish.


Tue Jul 27, 2010 8:12 am
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Post Re: Homing Needler *Update
It isn't the secret project. This was just so buggy and un-optimized it was nagging me to fix it.


Tue Jul 27, 2010 8:14 am
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Post Re: Homing Needler *Update
Oh. That's good. I didn't think it was anyway, but whatever.


Tue Jul 27, 2010 8:15 am
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Post Re: Homing Needler *Update
Nice. I never quite used this but maybe I'll try now again as you updated it.


Tue Jul 27, 2010 9:07 am
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Post Re: Homing Needler *Update
this makes me want a needle rifle now :)


Tue Jul 27, 2010 2:30 pm
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Post Re: Homing Needler *Update
The few flaws, in my opinion, that i see are.
In halo the needles are purple-ish not red...
They move too slow. I don't want them to move faster then the actors but enough to catch them if they are going medium speed.
The explosion needs to be purple :D
More glow to the explosion :D
The needles need to be shorter.
The needles should glow, atleast the ones on the gun.
Thats all.


Sun Aug 01, 2010 9:22 pm
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Post Re: Homing Needler *Update
there are no purple colors in the palette


Mon Aug 02, 2010 12:55 am
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Post Re: Homing Needler *Update
Really 0.0

Oh sorry. Then yeah.


Mon Aug 02, 2010 3:10 am
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