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striker121
Joined: Tue Jul 03, 2007 10:24 pm Posts: 253 Location: In the house next door, eating your neighbors.
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Re: Orbital Kinetic Munitions [svn 0.1.0; 17/1]
Awesome, glad you finally got these things working in the new build. (Even if you had to make new ones.) Also, I might be missing something, but I'm pretty sure we need the SVN repository's address if we want to SVN it. Not including that makes it kind of hard to do.....
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Mon Jan 19, 2009 5:51 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Orbital Kinetic Munitions [svn 0.1.0; 17/1]
SVN means subversion.
It's not a proprietary term referring to an automatically updating file or folder.
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Mon Jan 19, 2009 5:53 am |
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deathbal101
Joined: Sat Dec 13, 2008 11:56 pm Posts: 206
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Re: Orbital Kinetic Munitions [svn 0.1.0; 17/1]
i thought a mod edited my post for a second, striker, thats MY avatar lol. but why does it crash? i get no error message, just the debug/ok message.
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Mon Jan 19, 2009 2:46 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Orbital Kinetic Munitions [svn 0.1.0; 17/1]
it doesnt, you broke the mod. it works for everyone else.
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Mon Jan 19, 2009 3:11 pm |
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Siric
Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
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Re: Orbital Kinetic Munitions [svn 0.1.0; 17/1]
deathbal101 wrote: striker, thats MY avatar lol. Striker has had that avatar for pretty much since he got here in '07, and since you joined in '08, technically its His avatar. Ontopic: Awesome mod Grif, I love the Spiker.
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Mon Jan 19, 2009 7:51 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
Updated. Now with 100% more bunker buster.
Anyone who wants to gif or whatever can be my guest.
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Mon Jan 19, 2009 8:10 pm |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
woot its out! i posted on your thread for this mod in mod making. my favorite is the spiker. the fuel air bomb is not that bad. i dont like the classic kinetic thing that much.
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Mon Jan 19, 2009 8:34 pm |
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Opter
Joined: Mon Jan 19, 2009 8:39 pm Posts: 4
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
I really liked the Artillery and Kinetic projectile. Nothing's better than spearing dropships with it. I'm not sure if it's just my speakers bugging out on me, but the artillery could use some impact sounds. Otherwise, great job.
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Mon Jan 19, 2009 8:42 pm |
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Ultric
Joined: Thu Jul 10, 2008 6:23 pm Posts: 301 Location: Lurking somewhere around here...
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
Do rars not work on the ModDB?
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Wed Jan 21, 2009 2:17 pm |
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Batux1995
Joined: Wed Dec 03, 2008 8:54 pm Posts: 41 Location: Andromeda Galaxy,localhost
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
Seems fine,testing..
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Wed Jan 21, 2009 7:09 pm |
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joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
Make the spiker a weapon and you will win something really big!
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Mon Jan 26, 2009 1:40 pm |
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J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
Hey, grif, whatever happened to that AC-130 Spectre you were making awhile ago? Did you ever finish it?
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Mon Jan 26, 2009 6:58 pm |
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Squeegy
Joined: Sat Apr 11, 2009 9:29 pm Posts: 62
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
Once you get 5-10 artilleries going, it looks cool and kills well. And no lag!
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Wed Apr 15, 2009 5:47 am |
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MontereyJack
Joined: Tue May 05, 2009 3:12 am Posts: 106
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
I remember this (or a very similar mod) from my first days of playing CC. Which wasn't to long ago, excellent stuff. Now, please, forgive me if I totally missed it, but where is the download link?
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Sun Jan 24, 2010 4:51 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Orbital Kinetic Munitions [svn 0.2.1; 19/1]
I first made this mod forever ago but I wasn't really all that happy with this revision and I don't actually have it anywhere handy, so I'm afraid you're gonna have to miss out.
Maybe if I actually make a decent new one.
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Sun Jan 24, 2010 8:32 am |
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