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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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Re: WIP:V1.81 Weapons of WWII + lua ballistics
Were there grenade launchers in WWII? If so, DO EET NOW!
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Fri Aug 13, 2010 10:49 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.81 Weapons of WWII + lua ballistics
JacenHanLovesLegos wrote: Were there grenade launchers in WWII? If so, DO EET NOW! Rifle grenades yes, I may make some.
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Fri Aug 13, 2010 10:54 pm |
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Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
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Re: WIP:V1.81 Weapons of WWII + lua ballistics
Mehman wrote: JacenHanLovesLegos wrote: Were there grenade launchers in WWII? If so, DO EET NOW! Rifle grenades yes, I may make some. you could use the alt fire script if you get permission.
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Fri Aug 13, 2010 11:55 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.81 Weapons of WWII + lua ballistics
Poor mans sniper wrote: you could use the alt fire script if you get permission. Ideed, but I want to try to lua it myself, but I will make other things first.
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Sat Aug 14, 2010 11:28 am |
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Wilq
Joined: Sun Jul 25, 2010 2:52 pm Posts: 40
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Re: WIP:V1.81 Weapons of WWII + lua ballistics
Hey can you do g41 for germans? Just like garand but has faster firerate and has better accuracy. And maybe FG42 it's a machine sniper rifle!(Scoped) Has long range, power like mg42 20-40 rounds in magazine. BREN british mg slow fire rate but good accuracy and power. PPSH really fast fire of rate 72 round magazine russian MP slighter less power than mp-40. For that AP guns it's good idea. Mosin nagan really powerful and quick rifle. DP 71 rounds high power heavy russian mg. Don't know did flamers was suggested but i had that idea when shoot they realease something like wet concrete(fuel) then by dig gold command you set this on fire:). Do something like that: You drop cannon(turret) from dropship and then use it by soldier . Cannons: -Bofors 40mm AA(english) slow fire rate -don't remember 20mm AA(german) really fast fire rate -light 52mm (don't know is that good) cannon AP and HE rounds changing by dig gold in pie menu. They can be just normal guns on big bipod:). Sorry for lack of informations but i really don't remember everything. I will read little and be back with more suggestions. YE YE THIS MOD IS AWESOME!
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Sat Aug 14, 2010 12:57 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.81 Weapons of WWII + lua ballistics
Wilq wrote: Hey can you do g41 for germans? Just like garand but has faster firerate and has better accuracy. And maybe FG42 it's a machine sniper rifle!(Scoped) Has long range, power like mg42 20-40 rounds in magazine. BREN british mg slow fire rate but good accuracy and power. PPSH really fast fire of rate 72 round magazine russian MP slighter less power than mp-40. For that AP guns it's good idea. Mosin nagan really powerful and quick rifle. DP 71 rounds high power heavy russian mg. Don't know did flamers was suggested but i had that idea when shoot they realease something like wet concrete(fuel) then by dig gold command you set this on fire:). Do something like that: You drop cannon(turret) from dropship and then use it by soldier . Cannons: -Bofors 40mm AA(english) slow fire rate -don't remember 20mm AA(german) really fast fire rate -light 52mm (don't know is that good) cannon AP and HE rounds changing by dig gold in pie menu. They can be just normal guns on big bipod:). Sorry for lack of informations but i really don't remember everything. I will read little and be back with more suggestions. Thanks for your exellent suggestions, the informations I can find, I just need ideas, I will make russian weapons later, for the time being I focus on UK,US and Germany, the cannons are a very good idea but I will need time to figure out how to make these, very few G41s were produced so I won't make one, however I made a G43. I will make an FG42 and a Bren.
Last edited by Mehman on Sat Aug 14, 2010 1:24 pm, edited 1 time in total.
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Sat Aug 14, 2010 1:15 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Updated to V1.9:
_PZB39 added _Gewehr43 added _Gewehr43 (scoped) added _New Panzerschreck sprite (by deathbringer) _New Panzerfaust sprite (by deathbringer) _Louder sounds
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Sat Aug 14, 2010 1:23 pm |
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Wilq
Joined: Sun Jul 25, 2010 2:52 pm Posts: 40
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Ups gewehr 43 yes i can't remember that 41 or 43 is this good... And you're great in that things:) i'm quite lazy... maybe i will start making mods next week?
One more time great mod!
You want do "Prototype" weapons?
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Sat Aug 14, 2010 1:33 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Wilq wrote: You want do "Prototype" weapons?
Yes, but later(after I made all conventinal weapons)
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Sat Aug 14, 2010 1:37 pm |
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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
I love how the HE RPGs don't hurt tanks as much as the HEAT. These can totally whoop Unitecs tank. I meant that in a good way.Thank you for this great mod Mehman. I can't wait for 2.0. Some ideas: Hmmmm... Okay I admit it, I'm stumped.
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Sat Aug 14, 2010 3:00 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Thanks, I am actually working on rifle grenades.
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Sat Aug 14, 2010 3:05 pm |
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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Has anyone else noticed that the thompson is held a bit low.
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Sat Aug 14, 2010 6:17 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Yep. I think the MG42 has a little bit weird offsets too.
Also, I want MG34. Naow.
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Sat Aug 14, 2010 6:25 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
Ok, I finished writing my own alt-fire script, it just needs minor adjustments so I will release it in V2.0.
I will also try to correct some offsets.
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Sat Aug 14, 2010 7:59 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: WIP:V1.9 Weapons of WWII + lua ballistics
I think you should try balancing them first. (Also, you can make the Panzerfausts gib when they hit the ground by setting their GibImpulseLimit to an extremely low number, like 0.0001 or something).
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Sat Aug 14, 2010 11:36 pm |
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