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 Whitty's Wonderful Mods *V10* Updated 9/29/2012 - CC 1.0 
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Joined: Tue Jun 13, 2006 8:18 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
i always go with day month year..


Sat Jun 06, 2009 10:18 am
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Joined: Sun Mar 18, 2007 5:35 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
I always heard crazy rumors about Canada having 31 months in a year, but I never thought they were true...


Sat Jun 06, 2009 10:38 am
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Loose Canon
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
whitty wrote:
ImageImageImage
Robo Clone, Dummy Clone, Zombie Clone

WHAT HAVE YOU DONE?!

EDIT
godinys wrote:
it didn't worked to me :(
the error is in actors/roboclone.ini line 74!
some1 can help me?
:x this mod never work to me is walways the same error

This is pathetic. Not even a good complaint, Its says how, where, and why right on the OP, God, I hate displays of such extreme noobishness.


Sun Jun 07, 2009 3:02 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Press "k" with any of the clones for a surprise. :wink:


Sun Jun 07, 2009 3:58 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
whitty wrote:
Press "k" with any of the clones for a surprise. :wink:

I like surprises! :D


Sun Jun 07, 2009 4:31 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Then you'll love the built in suicide.

I still need ideas for the next update... Although I have made some tweaks so stuff already in here.
Sniper now shoots exploding rounds (same amount of power as before) and not only is the brain unit's brain thing smaller, but it has a healing script. Press "h" to heal.
I might include Quadraxis in here, but it's not close to done. I'm making that its own topic, I just might include it here too.


Sun Jun 07, 2009 5:18 am
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
whitty wrote:
Then you'll love the built in suicide.

Awww... You ruined the surprise...


Sun Jun 07, 2009 5:36 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Well that's what happens when you press "k". :P


Sun Jun 07, 2009 7:59 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Dont know why, but somehow id really like a giant fork as a melee-weapon...



...




on a more serious note - is it possible to create a dropship capable of going after gold for itself. Like - an automated golddigger but being able to float? (Dummies/Clones are just useless in AI-mode)


Sun Jun 07, 2009 8:26 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
audiopulse wrote:
Dont know why, but somehow id really like a giant fork as a melee-weapon...
...
on a more serious note - is it possible to create a dropship capable of going after gold for itself. Like - an automated golddigger but being able to float? (Dummies/Clones are just useless in AI-mode)

LOL I KIIIILL YOU WIFF A FORK. I'm gonna make that. Like, seriously, I will.

The gold dropship digger thing... I don't exactly know. You could make it use Lua to seek out the closest things in the map made of gold, but we don't have access to materials as of now.


Sun Jun 07, 2009 9:10 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Can you make a laser/plasma stream that can fire without reloading, but overheats after a while and explodes horribly? Preferably using lots of glow, smoke, and other pretty special effects.


Sun Jun 07, 2009 9:18 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Make the Fork a giant Spoon, and add additionally forks of a compared to the MOs normal size to throw at peeplz. They could stuck in thy forehead or something.

That should provide some nice views: Forked to death :D



Edith: 1337 posts ... is that a sign?


Mon Jun 08, 2009 2:55 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
audiopulse wrote:
Edith: 1337 posts ... is that a sign?

Yes. HALELUJAH! :D


Tue Jun 09, 2009 5:19 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
Hyperkultra wrote:
audiopulse wrote:
Edith: 1337 posts ... is that a sign?

Yes. HALELUJAH! :D

WE ARE ALL DEAD!


Tue Jun 09, 2009 5:56 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-31-09
RUN FOR YOUR LIVES ♥♥♥♥♥es.

I'm gonna be away from a computer till like July 3rd. So no updates until well into July. Sorry guys.


Wed Jun 10, 2009 10:23 pm
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