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 V2.25 Weapons of WWII [now for b26,activity added] 
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Joined: Tue Nov 17, 2009 7:38 pm
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Location: France
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Post Re: WIP:V1.7 Weapons of WWII + lua ballistics
Poor mans sniper wrote:
OH MY JESUS THE MG42 IS AWESOME. That gun is amazing, but could you make a version that uses a 300 round belt that has a longer reload time and heavier weight?

Ok, I will make one.


Poor mans sniper wrote:
The version now is pretty much a paratrooper variant. We also need a Broomhandle Mauser CS6 to compliment this weapon. Also, first download.


You mean mauser C96? Yes I will make one.


Fri Aug 13, 2010 9:55 am
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
Updated to V1.8:

_Heavy MG42 Added
_Panzerfaust 30 added
_Panzerfaust 60 added
_Panzerfaust 100 added
_Mauser M712 Schnellfeuer added
_modified Panzerschreck sprite


Fri Aug 13, 2010 2:15 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
I leave DRLFF for a DAY and there are already 2 updates and 6 new guns. Mehman, I don't know how you do this.


Fri Aug 13, 2010 2:31 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
JacenHanLovesLegos wrote:
I leave DRLFF for a DAY and there are already 2 updates and 6 new guns. Mehman, I don't know how you do this.


I just like to mod, and I am on holidays so I have all the time I want.


Fri Aug 13, 2010 2:34 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
Well you are good with this. Has anyone else combined this mod with realistic coalition and WWII bunkerz? It defines epic.


Fri Aug 13, 2010 2:36 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
JacenHanLovesLegos wrote:
Well you are good with this. Has anyone else combined this mod with realistic coalition and WWII bunkerz? It defines epic.


Thanks, I will try.

Edit: Ideed they work very good together.


Fri Aug 13, 2010 2:40 pm
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Joined: Fri May 15, 2009 10:29 am
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
Maybe just have one download?
The bullets have way too much terrain rape and the falling bullets are VERY slow and look a lot like feathers :/


Fri Aug 13, 2010 3:23 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
You don't need all the versions to play the mod, you just need one of them.


Fri Aug 13, 2010 3:30 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
Yes, that's not my point.
I was saying that you should have just the most recent version or atleast cut down to half as many downloads.


Fri Aug 13, 2010 3:49 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
Ok, I will do that


Fri Aug 13, 2010 4:50 pm
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Post Re: WIP:V1.8 Weapons of WWII + lua ballistics
Minor update:V1.81:

_Less terrain rape


Fri Aug 13, 2010 5:00 pm
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Post Re: WIP:V1.81 Weapons of WWII + lua ballistics
If you're looking for things to add, you should make a Bren, and 14.5mm or 20mm AT rifles (Afaik, .50 cal BMG is 12.7mm, so that should give some perspective).

Bren:
http://world.guns.ru/machine/mg10-e.htm

However, sorry. Good luck finding a side view of an AT rifle. The PTRS-41 and Type 97 (AT rifle) look like good, spritable guns, but I can't find side views of the PTRS and the Type 97 is Japanese so that's not exactly the right faction (if you're doing primarily US/UK + Germany).


Fri Aug 13, 2010 8:12 pm
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Post Re: WIP:V1.81 Weapons of WWII + lua ballistics
mbbird wrote:
If you're looking for things to add, you should make a Bren, and 14.5mm or 20mm AT rifles (Afaik, .50 cal BMG is 12.7mm, so that should give some perspective).

Bren:
http://world.guns.ru/machine/mg10-e.htm

However, sorry. Good luck finding a side view of an AT rifle. The PTRS-41 and Type 97 (AT rifle) look like good, spritable guns, but I can't find side views of the PTRS and the Type 97 is Japanese so that's not exactly the right faction (if you're doing primarily US/UK + Germany).


Thanks, good ideas.


Fri Aug 13, 2010 8:18 pm
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Post Re: WIP:V1.81 Weapons of WWII + lua ballistics
Image

PTRS-41 side view. Nice mod btw, the sounds needs more punch though.


Fri Aug 13, 2010 9:56 pm
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Post Re: WIP:V1.81 Weapons of WWII + lua ballistics
deathbringer wrote:
Image

PTRS-41 side view. Nice mod btw, the sounds needs more punch though.


Thanks, concerning the sounds that's already fixed(will release it with V1.9)


Fri Aug 13, 2010 10:01 pm
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