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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0
Again, it would be 'preciated if you put up a mediafire mirror. Some of us can't open filefront.
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Thu Aug 05, 2010 1:48 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (New File Host)
I just tested it, and I must say I like v7.0.0 better.
The sprites for both the GAUS and RULAS looked better in v7.0.0, and there's practically no role the new drone can play that the medium soldier can't. I like the new kinetic shotgun sprite, though.
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Fri Aug 06, 2010 11:00 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (New File Host)
Almost this entire update was based on the sprites... Whats wrong with them?
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Sat Aug 07, 2010 8:46 am |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (New File Host)
Well, the last RULAS looked bulkier and had a few more curves; it specifically looked like a high-power railgun. This one just looks like an impractically short sniper rifle.
The new GAUS I liked better when it didn't have a split barrel, simply because it's a sniper rifle. The newer railgun-like design not only looks too fat, but it also kinda makes your railgun genre a bit too cliche in the context of this mod.
Also, the THOR seemed to have a heavier look to it in v7.0.0, which I liked.
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Sat Aug 07, 2010 4:37 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
This is what happend when unitec and AAL get laid 9 months ago...My opinion about some sprites like dron-94 its it lacks about perspective. I like really much this faction but I still without understand some sprites...
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Fri Aug 13, 2010 6:37 am |
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Salaz
Joined: Tue Jun 01, 2010 4:12 am Posts: 9
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Great mod I liked it very much. Keep working on it... It's fantastic P.S: Sorry for my bad english.
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Mon Aug 23, 2010 12:38 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Salaz wrote: Great mod I liked it very much. Keep working on it... It's fantastic P.S: Sorry for my bad english. We've seen much worse.
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Mon Aug 23, 2010 1:26 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Im finished with this mod and im moving on to make others. After about 2 Years with this thing I do beleive its finished and im proud of it, this was my very first mod and I never abandoned it but now its finished so I can continue on making other things and I will still make other things for the community and mysef.. If I ever do update this or add new content to it (Highly unlikely), then it will be posted in the Mod database found here and not here in the forums.
Im happy that this mod has made it up this far, Before when I first posted I didnt think of it getting this much reputation but as I've seen my previous work to this It has gone quite a ways now.
From this..
To this.
To me thats quite a change In both me and my mod. This mod has opened a gate to me and the community helping me with my work. So I thank all of you for your feedback and criticism. Keep an eye out for more of my work.TROLOLOLOLO LOLOLOLO
Last edited by Coops on Sun Mar 06, 2011 1:39 pm, edited 2 times in total.
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Mon Aug 23, 2010 8:25 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
i know its late but any chance for a mac 7.50 i love the mod
EDIT for some reason it doesnt work i will try do something
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Fri Feb 18, 2011 8:30 pm |
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Daniel Brauer
Joined: Fri Feb 18, 2011 9:00 pm Posts: 12
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
What is the difference between the Mac and Windows versions?
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Fri Feb 18, 2011 9:02 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Yeah, I'd like to know that too. I do know that Macs can't read backslashes while Windows accepts both forwardslashes and backslashes but is there something more?
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Fri Feb 18, 2011 10:16 pm |
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Thriller
Joined: Sat Jul 25, 2009 4:24 am Posts: 146 Location: Somewhere in Ohio
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Looks cool, downloaded cool(ly), played very.......smoothly. So in my opinion, I give this a 5/5. Of course it is
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Fri Feb 18, 2011 10:23 pm |
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Daniel Brauer
Joined: Fri Feb 18, 2011 9:00 pm Posts: 12
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Natti wrote: I do know that Macs can't read backslashes while Windows accepts both forwardslashes and backslashes but is there something more? If that's the only difference, then it should be easy to provide a cross-platform version of the mod. Also, the Mac version of CC should be made to automatically replace backslashes when accessing the file system.
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Fri Feb 18, 2011 10:30 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
The mac version has the sounds reformatted because they were causing crashes.
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Fri Feb 18, 2011 11:02 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)
Jesus, I never Updated this yet. Let me do that. And yes, the program that I used to make the sounds didnt have a friendly format for Mac.
HA, Forum Final my ass.
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Fri Feb 18, 2011 11:55 pm |
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