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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Grappling Gun
Update! Fixed the map seam bug, added a secondary action (Press and hold x for about a second), and tons of graphical/sound effects. Enjoy everybody! If you notice any bugs, please post.
Edit: Whoops! I uploaded a bad version, reuploaded.
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Sun Dec 13, 2009 2:54 pm |
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Fat Zombie
Joined: Wed Jan 25, 2006 8:15 pm Posts: 66
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Re: Grappling Gun
Erm. What has happened to this? Something fatal?
EDIT: Sorry, false alarm! Turns out IZarc is acting up and not extracting all the files properly.
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Mon Dec 14, 2009 12:22 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Grappling Gun
Here is a problem, it can't find this 'Parent' entity, and gives me a nil error when I try to use the grapple, smoke, and hook is a yes but grapple, and wire is no.
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Mon Dec 14, 2009 5:01 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Grappling Gun
So this is still the bad version?
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Thu Dec 17, 2009 12:44 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Grappling Gun
It is good, but the only problem is that sometimes the air canister ricochets many times instead of explode, and trap three victims, and then electrocutes them to death for ground troops, and crabs, it's impossible to escape.
The nil value makes it so that you can't get hooked on things ON MOST OCCASSIONS.
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Thu Dec 17, 2009 2:00 am |
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b75498
Joined: Fri Jan 28, 2011 3:32 am Posts: 39
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Re: Grappling Gun
deathbringer wrote: Am I the only one thinking a Gmod mod of CC? Gmod type of guns viewtopic.php?f=61&t=16515&hilit=disintegrator
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Sat Feb 05, 2011 4:29 am |
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