Author |
Message |
Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
|
Re: Theatre of Dead V0.3 [WIP]
Naxete wrote: Thanks, rumours about B24 were borning and dieing same week, and a lot of lua its needed to do some of the new stuff I want the russians have; properly behaviour depending each soldier, portable radar... I'm working inside a projects of very armored stuff per nations, I hope it doesn't finish un-ended Russian MI-24 as the troop chopper please.
|
Wed Sep 22, 2010 11:29 pm |
|
|
Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
|
Re: Theatre of Dead V0.3 [WIP]
Poor mans sniper wrote: Russian MI-24 as the troop chopper please. I approve this like a good suggestion.
|
Wed Oct 06, 2010 12:37 pm |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Theatre of Dead V0.3 [WIP]
If anyone can make a mod with as wide a scope as this and on a similar subject and alone, it'd be you Naxx.
|
Wed Oct 06, 2010 12:44 pm |
|
|
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: Theatre of Dead V0.3 [WIP]
Naxx, even though I sometimes dislike your spriting style, I gotta say, that heli is sexy.
|
Wed Oct 06, 2010 1:23 pm |
|
|
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
|
Re: Theatre of Dead V0.3 [WIP]
I just have to agree with Lizard.
|
Wed Oct 06, 2010 1:34 pm |
|
|
Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
|
Re: Theatre of Dead V0.3 [WIP]
Allstone@: To be fully sincere, areku saved my ass again about lua, thanks buddy. And it is not size proportional, I'll explain this a bit longer, the true size of Mi-24 Hind helicopter, simply cannot fit inside cortex screen, there's no elephant&ant or any kind of saliva to make it fit, in that picture its 1/2 of original and already fills the half of 800x600 screen Ground vehicles would be 1/1 but I'm afraid Airship's original size isn't playable here. Lizard@, Natti@: Thanks for sincerity, it began with tons of scepticism, now, the tons are from love.
|
Wed Oct 06, 2010 2:44 pm |
|
|
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: Theatre of Dead V0.3 [WIP]
Also, could you make it work liek a dropship aswell? That'd be awesome :3 Like, a backwards pointing hatch from the slanted part.
|
Wed Oct 06, 2010 2:48 pm |
|
|
Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
|
Re: Theatre of Dead V0.3 [WIP]
Lizard wrote: Also, could you make it work liek a dropship aswell? That'd be awesome :3 Like, a backwards pointing hatch from the slanted part. There's two adds I like to make, adding a hatch cargo exit, and make the Yakb able to rotate with mouse... I think you all guys will have the release first to that, judging my lua knowledge
|
Wed Oct 06, 2010 3:23 pm |
|
|
Rodgun
Joined: Tue Oct 05, 2010 12:21 am Posts: 4
|
Re: Theatre of Dead V0.3 [WIP]
I think everybody has made it clear that the Hind you've made is one sexy beast. However, what is that module below it, inside the concrete landing pad? The one rotating. Just wondering.
|
Wed Oct 06, 2010 3:40 pm |
|
|
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: Theatre of Dead V0.3 [WIP]
It's from abdul alhazred's gunship mod.
|
Wed Oct 06, 2010 3:47 pm |
|
|
Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
|
Re: Theatre of Dead V0.3 [WIP]
Lizard wrote: It's from abdul alhazred's gunship mod. ... you can find it on bunker system, its a landing part, if you double tap with your hind, it takes out the landing-wheels and you can recover ammo and life, its priceless...
|
Wed Oct 06, 2010 3:52 pm |
|
|
DeliciousToast
Joined: Thu May 13, 2010 9:41 am Posts: 24
|
Re: Theatre of Dead V0.3 [WIP]
Hmm, the chinese heli always kills my own troops when I drop them into the battlefield.
Damn.
And you should make cargo helicopters on that point of view, the sideways one.
Last edited by DeliciousToast on Fri Oct 08, 2010 10:15 am, edited 1 time in total.
|
Thu Oct 07, 2010 10:46 am |
|
|
Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
|
Re: Theatre of Dead V0.3 [WIP]
Naxete wrote: Poor mans sniper wrote: Russian MI-24 as the troop chopper please. I approve this like a good suggestion. [image] User was warned for this post: Spam -Duh
|
Thu Oct 07, 2010 11:16 pm |
|
|
Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
|
Re: Theatre of Dead V0.3 [WIP]
Try to add some criticism to your reviews, buddies also : Black shark helicopter, 30mm autocannon, S-8 Laser guided missile. [Alternative link]
Last edited by Naxete on Sun Oct 10, 2010 7:09 pm, edited 1 time in total.
|
Sun Oct 10, 2010 6:48 pm |
|
|
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: Theatre of Dead V0.3 [WIP]
It's very flat, and it has independant shading on the tieles, like they're some sort of stationairy bunker modules.
|
Sun Oct 10, 2010 7:04 pm |
|
|
|