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 Brutality Mod 
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 Brutality Mod
Brutality Mod (B26) V2



copy the contents of the zip file over a clean installation of CC

mac users use the ditto command in terminal


Last edited by Crow on Mon Jun 11, 2012 8:20 pm, edited 8 times in total.



Fri Jun 18, 2010 11:44 pm
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Post Re: Brutality Mod
This is sexy. I love the lack of hud, and the general aesthetic.


Sat Jun 19, 2010 12:02 am
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Post Re: Brutality Mod
I want to work with you.


Sat Jun 19, 2010 12:06 am
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Post Re: Brutality Mod
So far I am loving this, but I really want the buy menu's text back, please update this.


Sat Jun 19, 2010 12:46 am
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Post Re: Brutality Mod
how did you remove the text? i'd like to put it back and i can't figure out what you even changed.


Sat Jun 19, 2010 12:52 am
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Post Re: Brutality Mod
Urch wrote:
how did you remove the text? i'd like to put it back and i can't figure out what you even changed.

I'm not bothered about no text on the actors, but the buy menu no-text is a problem


Sat Jun 19, 2010 12:56 am
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Post Re: Brutality Mod
the way he deleted the actor health text is by editing the bitmap that the game reads the font from

unforunately this same font is used for the buy menu GUI

you can't have one without the other, and there's no good workarounds

ps since this is a total conversion you need to back up your main game files before installing it


Sat Jun 19, 2010 12:58 am
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Post Re: Brutality Mod
Grif wrote:
ps since this is a total conversion you need to back up your main game files before installing it


I always do when people make ''remakes'' of the game.


Sat Jun 19, 2010 1:01 am
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Post Re: Brutality Mod
If you want all text back all you have to do is find the font bitmap files in the GUIs/Skins/Base and GUIs/Skins/MainMenu in vanilla and copy them over the equivalent files in the module installation. I don't recommend it, but whatever you want.


Sat Jun 19, 2010 1:19 am
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Post Re: Brutality Mod
you only need to get the vanilla 'smallfont.bmp' file in the base.rte/GUIs/skins/base to get the text back.


Sat Jun 19, 2010 1:24 am
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Post Re: Brutality Mod
this looks scary. It also looks like it fits in with the AI's ruthless dumb attitude.


Sat Jun 19, 2010 1:43 am
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Post Re: Brutality Mod
This is really cool. I don't think there have been any total conversions of the game that try to alter gameplay so radically. And you single handedly changed the atmosphere of the game, too.

Question: When you modified the backdrops did you just repaint them pixel-by-pixel or did you use a filter or some sort of automated process? I was looking into repainting the backdrop in my mod and decided it was too much effort for something that's not a big deal in my mod.


Sat Jun 19, 2010 2:03 am
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Post Re: Brutality Mod
Copy-paste it into paint.net or some image editor, grayscale, use paint/graphics gale and paste it over the original file.


Sat Jun 19, 2010 2:15 am
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Post Re: Brutality Mod
I really like the Armoured beats Gun Infantry beats Explosive Infantry Beats Armoured you got going on. I'll have to try this against some friends.

Though all in all I find this easier than vanilla CC in terms of base defense skirmish.


Sat Jun 19, 2010 2:16 am
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Post Re: Brutality Mod
I dont know if i like this 'OMG You got shot in the leg!! YOU HAVE 10 SECONDS TILL YOU DIE!!!' kinda thing going on.. I had to reduce emission damage because it was a little overkill to me.. Also i think you should completely rid of all GUI if realism is intended...


Sat Jun 19, 2010 3:12 am
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