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			| Roon3 
					Joined: Sun May 11, 2008 12:50 pm
 Posts: 899
   |   Bunkuh Parts - The DFence and Floor HatchBunkuh Parts  A mod devoted to bunker modules, and bunker modules only!The Shredder:  A powerful device that drags actors to their doom using a strong tractor beam.Requires constant cleanup and maintenance. Features: - Sprited while paying lots of attention to Prom's sprites - Over 1500 lines devoted only to gibs and special effects - Supuh tractuh beam action(Can be found under "Bunker Systems") Credits: - Capn'bubs for letting me use his Crobo's palette - Numgun & Gotcha! for beta testingThe DFence:  Hide behind this window and shoot at your enemies, walk away, and the window will be sealed. Features: - A tough, reliable cover - Textured to look like the Base.rte modules(Can be found under "Bunker Systems") Credits: - War_Man333 for giving me the idea - D-Fence Ltd.  for the nameThe Floor Hatch:  A small hatch you can use to cover up small passageways. Features: - Sneak up on your enemies - Textured to look like the Base.rte modules(Can be found under "Bunker Systems")  ~Enjoy!263 downloads so far! 
 
 
    							Last edited by Roon3 on Wed Aug 12, 2009 7:16 am, edited 5 times in total. 
 
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			| Sun Apr 26, 2009 2:34 pm | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Bunkuh Parts - The ShredderInteresting, will test and comment asap. 
 
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			| Sun Apr 26, 2009 2:46 pm | 
					
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			| Scope0 
					Joined: Wed Feb 25, 2009 2:45 am
 Posts: 346
 Location: Funkytown
   |   Re: Bunkuh Parts - The ShredderHmm... Yes... Yes... interesting. Will dowload when I get the chance. 
 
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			| Sun Apr 26, 2009 3:03 pm | 
					
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			| carriontrooper 
					Joined: Mon Apr 13, 2009 12:27 pm
 Posts: 813
 Location: Yogyakarta, Indonesia. A slice o' paradise.
   |   Re: Bunkuh Parts - The ShredderFinally it's out. Your klonekannon one's also good, DL'n and playtest'n... 
 
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			| Sun Apr 26, 2009 3:18 pm | 
					
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			| shadow 
					Joined: Mon Jan 12, 2009 10:16 pm
 Posts: 310
 Location: England
   |   Re: Bunkuh Parts - The ShredderThis looks friggin awesome. Will test when I'm on my PC. 
 
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			| Sun Apr 26, 2009 4:23 pm | 
					
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			| Flammablezombie 
					Joined: Wed Jan 14, 2009 7:12 pm
 Posts: 1525
 Location: In between your sister's legs, showing her how to use a... PS3 controller!
   |   Re: Bunkuh Parts - The ShredderSame problem with everything you make, namely, it doesn't show up.EDIT found it it's ok
 
 
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			| Sun Apr 26, 2009 4:38 pm | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Bunkuh Parts - The ShredderGreat mod. The sprite is awesome and it works very well. I just wish it wasn't encased in a bunker module. You should be able to place it freely, methinks. Also, I think you would benefit from making the sprite more compressed and blocky, and the tractor beam bigger (if you can't make it bigger, just put two beams side to side). 
 
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			| Sun Apr 26, 2009 4:53 pm | 
					
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			| The Cling Clang 
					Joined: Fri Feb 15, 2008 8:54 pm
 Posts: 92
 Location: New England
   |   Re: Bunkuh Parts - The ShredderThere just arn't enough bunker mods like this these days. 
 A little bit of sound might not hurt either (a soft hum, maybe?)
 
 But other than that it looks and works great. Can't wait for more.
 
 Edit:
 @Flammablezombie: That did it. Thanks.
 
 
 
    							Last edited by The Cling Clang on Sun Apr 26, 2009 6:12 pm, edited 1 time in total. 
 
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			| Sun Apr 26, 2009 5:10 pm | 
					
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			| Flammablezombie 
					Joined: Wed Jan 14, 2009 7:12 pm
 Posts: 1525
 Location: In between your sister's legs, showing her how to use a... PS3 controller!
   |   Re: Bunkuh Parts - The ShredderClick stay on the AI modes. 
 
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			| Sun Apr 26, 2009 5:14 pm | 
					
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			| Roon3 
					Joined: Sun May 11, 2008 12:50 pm
 Posts: 899
   |   Re: Bunkuh Parts - The ShredderThanks for the comments,I had this ready last week and forgot to release it. =P
 
 Brainwashed > Thanks, you can make the beam wider and longer. Also, I don't think I'll change the sprite, I like it.
 The Cling Clang > Thank you, to get it to stay open, set the craft on "stay."
 
 Thanks for the comments all.
 
 
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			| Sun Apr 26, 2009 6:22 pm | 
					
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			| Zinc 
					Joined: Thu Jun 26, 2008 8:18 am
 Posts: 241
   |   Re: Bunkuh Parts - The Shredder• Great sprite• Great idea
 • Great job putting the idea into action
 • I think you should add some sounds... preferably a quiet(ish) sound of a lawn mower?
 
 
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			| Sun Apr 26, 2009 6:48 pm | 
					
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			| Shard 
					Joined: Sun May 18, 2008 5:02 pm
 Posts: 380
 Location: Florida
   |   Re: Bunkuh Parts - The ShredderI think it needs a stronger pull, and one that faces down so the enemy don't shoot at it.Overall, it's very useful and is definitley NOT a waste of space in the mod folder.
 
 
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			| Sun Apr 26, 2009 10:08 pm | 
					
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			| Hamburgler 
					Joined: Sat Dec 16, 2006 2:50 pm
 Posts: 161
 Location: Vaughan, Canada
   |   Re: Bunkuh Parts - The ShredderIt's neat, but you should make a stronger vertical one (you know, so it's self-cleaning). 
 
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			| Sun Apr 26, 2009 10:16 pm | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Bunkuh Parts - The ShredderHamburgler wrote: It's neat, but you should make a stronger vertical one (you know, so it's self-cleaning).I fully endorse that statement. it would be really cool to have one shredder for every four directions, as well as (possibly) a shredder that sucks in from all four directions. Also, as I commented earlier, the shredder would be more efficient if it was slimmer and wider. I also believe that it would gain from being just a bit more resilient.
 
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			| Sun Apr 26, 2009 10:29 pm | 
					
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			| Hamburgler 
					Joined: Sat Dec 16, 2006 2:50 pm
 Posts: 161
 Location: Vaughan, Canada
   |   Re: Bunkuh Parts - The ShredderA 'down' shredder isn't anything huge, as we already have plenty of defensive pitfall toys. I just mentioned the 'up' shredder by name because plucking clones off the floor and dropping their gory remains in the same place 3 seconds later is infinitely entertaining. 
 
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			| Sun Apr 26, 2009 11:30 pm | 
					
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