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Gravity generators and weapons V1.30
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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 Re: WIP : Gravity generators and weapons V1.21
Sakiskid wrote: I figured out if you use CC48's grappling hook, the gravity anomalies can't kill you. I'll see what I can do. Edit: Probably for V1.40.
Last edited by Mehman on Fri Jul 02, 2010 3:31 pm, edited 1 time in total.
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Fri Jul 02, 2010 3:16 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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 Re: WIP : Gravity generators and weapons V1.30
Updated to V1.30:
_Area denial gravity generator added
New video added
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Fri Jul 02, 2010 10:56 pm |
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nicolasx
Joined: Sun Mar 13, 2011 6:17 pm Posts: 646
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 Re: Gravity generators and weapons V1.30
any chance of a b26 update mehman? or maybe you could combine with your experimentals 
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Mon Nov 14, 2011 12:47 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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 Re: Gravity generators and weapons V1.30
nicolasx wrote: any chance of a b26 update mehman? or maybe you could combine with your experimentals  Yeah, I can agree with that idea and maby could you added some new items to your gravity mod.
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Mon Nov 14, 2011 1:59 am |
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Hotshot3434
Joined: Wed Aug 31, 2011 11:32 pm Posts: 46
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 Re: Gravity generators and weapons V1.30
this mod is fantastic. put one area-denial bomb on either side of your base; BOOM! insta impenetrable fortress. also, the variable gravity generator placed inside of a long vertical shaft = gravity elevator 
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Thu Dec 08, 2011 9:17 pm |
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eyneill
Joined: Mon Jan 02, 2012 1:04 am Posts: 18
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 Re: Gravity generators and weapons V1.30
Great mod, maybe you could add a gun that creates a kind of stasis field in front of the gun that will act as a shield?
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Sun Nov 18, 2012 11:54 pm |
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TheStragedyGuy
Joined: Sun Sep 11, 2011 11:48 pm Posts: 59
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 Re: Gravity generators and weapons V1.30
*sigh* great...now that this mod has been Necro'd, i have a request:
Can you make a gun or tool that disarms the gravity field- because it is pain in the ass to shoot those generators and never succeed because the fastest of the bullets just hang around in the air when they reach the radius of the field. And it just basically stays there forever, for me anyways...
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Mon Nov 19, 2012 5:54 am |
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