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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
Woo! Giant dropship! Have fun! Cheers to Asklar and Kettenkrad for help with code, and Miggles for sprite advice. Uploaded the fixed version, has you some fun.
Last edited by Major on Tue Oct 11, 2011 11:20 pm, edited 1 time in total.
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Tue Oct 11, 2011 8:04 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
its Very Steampunk, Great Job!
Just need some Drop Pods and your Fine.
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Tue Oct 11, 2011 8:15 am |
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DannyBoyYeh
Joined: Sun Mar 13, 2011 4:25 am Posts: 19 Location: Tradestar Cafeteria
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
Will download anything you make, Major. Looks good, feels good. Nice addition to my collection! EDIT: After giving it a good test run in combat and actually using it as a dropship i've discovered a few issues. First off for a 'heavy' dropship it's incredibly fragile. A few AK-47 shots and it was gone (Brilliant wreckage sprites though!) I suggest beefing it up a bit and giving it a bit of bullet resistance. Secondly when dropping troops and/or supplies off it only comes onto screen about halfway, drops everything extremely quickly (often resulting in several deaths due to my troops falling on eachother) and then flies off again. So I suggest making the ship come slightly lower to the ground before opening up and then dropping each thing inside with a longer delay between each one.
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Tue Oct 11, 2011 9:43 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
Fragillity: Done. Dropspeed: Done. But I don't actually know how to fix the hover height. Help anyone?
I'l upload the fixed version tomorrow.
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Tue Oct 11, 2011 10:47 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
Dude it's not steampunk, it's dieselpunk.
And hey Major, I didn't say anything too smart to be in the credits, but oh well. Thanks anyway.
By the way, epic DropShip is epic. Transporting two squads of your japanese soldiers never felt sooooo goood.
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Tue Oct 11, 2011 7:32 pm |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
Fixed version is out, all the above issues have been fixed. You helped, and you explained how my idiocy had made my dropship fly like a brick, so all good.
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Tue Oct 11, 2011 11:21 pm |
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Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
Major, you should definitely make the center circle of the sprite a bright yellow smiley face. It would really add to the fierceness of this monster.
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Wed Oct 12, 2011 9:52 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
If I may make a suggestion, it seems like a really detailed and well made sprite, but those bright red flags on the engines seem kind of out of place, and the entire thing seems to be a shade or two too dark for CC's relatively bright and clean style. Maybe that's just me.
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Thu Oct 13, 2011 2:00 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Yokosuka P3Y100 Heavy Dropship [Modcontest: Anything]
I dunno... I kinda like the way it came out in the end, not to just pooh-pooh your feedback, but the darkness suits the rest of the mod and eventually, if I can be arsed, the mod is gonna be a full conversion of CC. Also, @ Jackal, ahahahahah! That would be hilarious.
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Thu Oct 13, 2011 4:02 am |
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