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 [Mod Contest Winner: AutoDefense System] Tesla Coil [Update] 
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Joined: Mon Oct 25, 2010 5:51 am
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Location: Sydney
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Post Re: [Mod Contest Entry: Auto-Defense System] Tesla Coil [Update]
I noticed the game crashes when the lightning-y things follow a drop ship into space. Just a heads-up.


Thu Jun 23, 2011 5:46 am
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Data Realms Elite
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Post Re: [Mod Contest Entry: Auto-Defense System] Tesla Coil [Update]
Really? It has never happened to me.
It's almost crash free for me, except when I gib it when I have a chance to crash or when there are many targets after firing.

Going to check that, anyway.


Thu Jun 23, 2011 9:07 pm
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Post Re: [Mod Contest Winner: AutoDefense System] Tesla Coil [Update]
Coughhandheldversion.


Sun Jul 31, 2011 5:03 pm
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Post Re: [Mod Contest Winner: AutoDefense System] Tesla Coil [Update]
Hm.

Not that hard, at some point by the end of the ini I defined the weapon, and it has Buyable = 0.

Change it to 1 and you have your handheld touch of Zeus.


Mon Aug 01, 2011 12:57 am
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Joined: Sat Jul 25, 2009 4:24 am
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Post Re: [Mod Contest Winner: AutoDefense System] Tesla Coil [Update]
I have small problem with gun. When I used it, it kicked me out of the game.


Mon Sep 12, 2011 1:14 am
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Post Re: [Mod Contest Winner: AutoDefense System] Tesla Coil [Update]
I assume that you mean that when you used it the game crashed.

Well, I don't know if this works for B25; probably it does but I'm not sure.
And yes, this mod has enough lua to crash the game.


Mon Sep 12, 2011 1:33 am
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