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SunFire Corporation. [Modding Theme Contest Entry: Fire]
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: SunFire Corporation. [Modding Theme Contest Entry: Fire]
I actually did run into that problem, that would fix the need for a conveyor!
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Thu Mar 03, 2011 1:59 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: SunFire Corporation. [Modding Theme Contest Entry: Fire]
The proximity trap that I have in mind was almost like an explosion that launches the enemy far away, as a deterrent to stronger enemies that aren't hurt by the flames. But, you are free to interpret it as you wish.
Also, wouldn't it be cool to have a master switch? You can turn your traps on and off as required. Or, have a high-power version of the burner trap that can only be turned on after certain cooldown. It would be like the Firestorm system from the Tiberium series. The similarities are already there with the current traps I think.
PS: Just had a few games with the traps and I really liked them. Watching them slowly cooking green clones to death.
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Thu Mar 03, 2011 4:49 am |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: SunFire Corporation. [Modding Theme Contest Entry: Fire]
How about a explosion trap that holds stuff inside then when a unit gets near it kills whatever is in it,
a unit? a bomb? a dropship FULL OF NAPALM BOMBS!
a napalm dropping dropship
im brainstorming.
I turned my period key into the enter key haha
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Thu Mar 03, 2011 4:56 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: SunFire Corporation. [Modding Theme Contest Entry: Fire]
Like a sudden burst, i guess i could Decaying.
Napalm dropping dropship - dummy dropship filled with napalm and molotovs xDD
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Thu Mar 03, 2011 5:35 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: SunFire Corporation. [Modding Theme Contest Entry: Fire]
Cortex command isnt based on earth...... Please fix the description for the fountain. Good stuff man good stuff
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Thu Mar 03, 2011 6:24 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: SunFire Corporation. [Modding Theme Contest Entry: Fire]
ludsoe wrote: Cortex command isnt based on earth...... Please fix the description for the fountain. Good stuff man good stuff Fixed.
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Thu Mar 03, 2011 6:55 am |
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