Re: The Flying Saucer-Coops9753 Sprites
Also, in regards to your skirmish for the saucers, the only thing I'm getting is vanilla. I bugged me for quite a while why vanilla kept spawning. Is there anyway to actually make saucers spawn? I just keep getting vanilla.
Naxete wrote:
I NEVER had a crazy problem like that, perhaps water messed the towers,
it already happened in past, turrets dislike gravity modifications, a lot.
Well so far, the UFO goes well in water. The turrets bullets are dulled obviously but the main cannon isn't as effected as much. And the turrets don't bug out in the water. So its pretty good.
Also, I just realized this: If you load the UFO craft with an actor and the main cannon runs out of ammo, the main cannon will fire whatever its carrying. So load it up with a nuke and after you exhausted all of your ammo, you can still have a trump card.
Additionally, the gibbing is kind of weird. Sometimes, it will just dissappear, and sometimes it will just be blown in a random direction at high velocities. If you remember the Metal Slug mod, the craft, when it died, it turned into a preset war battered sprite. You could try something like that.
And the durability could be a bit better. Sometimes the craft dies when its still at 90-80 hp.