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 The Relic - Mod Contest Theme Entry: Overpowered 
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Joined: Sat Mar 28, 2009 2:33 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
Pic?
also check console after placing the relic (press ~), and see if it says errors. ive never had a problem with the glow, but ill look into it.


Tue Aug 17, 2010 2:49 am
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
Can you make it so it spawns where you want it to on the bunker building menu? When you try to place it, it appears on the top of the terrain, not where you want to place it.


Wed Aug 18, 2010 9:33 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
I have same error. I just get a glowing white floating cone and nothing happens.
There are errors, saying
ERROR: CCRPG.rte/scripts/RPG.lua: no such file or directory exists.


Wed Aug 18, 2010 9:53 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
Solus wrote:
I have same error. I just get a glowing white floating cone and nothing happens.
There are errors, saying
ERROR: CCRPG.rte/scripts/RPG.lua: no such file or directory exists.


Try to read the OP once more and come back with reasonable error.

The lua error in the console is not to do with this mod.


Thu Aug 19, 2010 2:48 am
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
Poor mans sniper wrote:
Can you make it so it spawns where you want it to on the bunker building menu? When you try to place it, it appears on the top of the terrain, not where you want to place it.
This is probably intentional and possibly for balance reasons.


Thu Aug 19, 2010 8:31 am
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
^This^
but you can make a thin chute inside your bunker roof so as to keep . it in. i didn't want people burying them in invincatombs


Thu Aug 19, 2010 2:09 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
411570N3 wrote:
Poor mans sniper wrote:
Can you make it so it spawns where you want it to on the bunker building menu? When you try to place it, it appears on the top of the terrain, not where you want to place it.
This is probably intentional and possibly for balance reasons.

411570N3 wrote:
This is probably intentional and possibly for balance reasons.

411570N3 wrote:
possibly for balance reasons.

411570N3 wrote:
balance reasons.

411570N3 wrote:
balance

CaveCricket48 wrote:
Theme 2: Overpowered!

No.


Last edited by [Insert Name Here] on Fri Aug 20, 2010 8:37 pm, edited 2 times in total.



Thu Aug 19, 2010 6:53 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
Something can be overpowered whilst retaining a semblance of balance, I assure you.


Thu Aug 19, 2010 7:34 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
How so?


Thu Aug 19, 2010 11:11 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
Well, you know how it makes all your units invincible?
Like, all your units.
And they're invincible. Maybe you missed that part.

I shouldn't have to say any more, but you know how most normal bullets bounce off the relic?
And how the enemy ignores it anyway?

Maybe you missed that as well. I don't know.


Thu Aug 19, 2010 11:16 pm
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Post Re: The Relic - Mod Contest Theme Entry: Overpowered
There's a difference between overpowered and straight out insta-win this game is boring *yawn* win button.


Fri Aug 20, 2010 8:13 am
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