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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
PM ME about this.
It won't work for me. I am on windows vista. I really think these look cool.That error happens when i try to load Solace Inc.
Abortion in file ./System/ContentFile.cpp, line 549, because:
Failed to load datafile object with following path and name:
Coalition.rte/Devices/GatlingGuns/MagazineGatlingunA
The last frame has been dumped to 'abortscreen.bmp'
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Wed Feb 03, 2010 9:33 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
that is because coalition stuff moved from b22 to b23, you can either download b22 and put b23 ontop of that again, or you can just change everything so it says the current filepath instead of the old one.
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Wed Feb 03, 2010 9:48 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Are you all really that ♥♥♥♥ thick? I posted a conversion to B23 on page 7.
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Wed Feb 03, 2010 10:50 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Can't you let me have a little fun here?
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Thu Feb 04, 2010 12:02 pm |
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Carlz0r
Joined: Mon Feb 01, 2010 4:31 pm Posts: 3
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Lambda, why were you so rude about it? People joining this topic late wouldn't have seen the conversion on page 7. Maybe the creator of this mod should update the top post to include your conversion.
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Sun Feb 07, 2010 6:39 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
The conversation about convertaing again began back on page 7. Where the conversion was already posted, directly above them.
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Sun Feb 07, 2010 7:37 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
^What he said.
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Sun Feb 07, 2010 7:51 am |
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stickman7
Joined: Sun Apr 04, 2010 11:35 pm Posts: 14 Location: A crumbling paradise
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
it still doesn't work for me its gives references to shell coalition rocket launcher
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Mon Jun 07, 2010 2:07 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Read the thread. There is a version that works one page prior. The version in the OP does not work.
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Mon Jun 07, 2010 2:16 pm |
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stickman7
Joined: Sun Apr 04, 2010 11:35 pm Posts: 14 Location: A crumbling paradise
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
im using that version on page 7 and i figured it out just turn shell = aemitter = copyof shell coalition rocket launcher to shell = none
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Mon Jun 07, 2010 2:55 pm |
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Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
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Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Wow it's been a while. No real excuse, except for a lack of ideas, and what I'd been working on really sucking. So, I finally updated that opening post, credit to whoever made that working b23 version, and this has a new actor and three new working weapons, also one that does not work. I might do something else eventually, but probably not with this, since the main thing I wanted to make where the Zomborgs, and I pretty much like how those went.
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Tue Aug 10, 2010 2:01 am |
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