View unanswered posts | View active topics It is currently Thu Dec 26, 2024 9:20 pm



Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3
 Space marines updated... Ultramarines in stores! 
Author Message

Joined: Thu Sep 17, 2009 2:04 am
Posts: 2
Reply with quote
Post Re: Space marines updated... Ultramarines in stores!
I cannot seem to get the mod to run for me, I'm using a Mac, so I had to change some of the code to get it to work, but there's one part I cannot seem to fix http://img806.imageshack.us/i/cortexcommandscreensnap.jpg/ If anyone knows how I can fix this, I would greatly appreciate it. Thanks.


Wed Jul 07, 2010 7:25 pm
Profile
User avatar

Joined: Sun Jun 03, 2007 10:12 am
Posts: 86
Location: Finland
Reply with quote
Post Re: Space marines updated... Ultramarines in stores!
DoomTrooper, there should be null bmp file in base.rte folder, so just copy that to RSM.rte\Devices\Weapons\Gibs folder and it should work.


Thu Jul 08, 2010 10:26 am
Profile WWW

Joined: Thu Sep 17, 2009 2:04 am
Posts: 2
Reply with quote
Post Re: Space marines updated... Ultramarines in stores!
I got it to work, but only by chance. I was watching as CC was loading, and keeping an eye out where it stopped before the abort screen came up, and it turns out it was in the RPG.ini file in the MissleLauncher folder. The code said "RSM.rte\Devices\Weapons\Gibs", but for Macs, the "slashes" ( / , \ ) need to be "/", so the outlook was this "RSM.rte/Devices/Weapons/Gibs".

So for any other Mac users that want to play this, you'll have to go into CC package contents, go to resources, and go to RSM.rte/Devices/Weapons and go into the MissleLauncher, Plasma, and Plasmapis folders and go into the .ini files, and change any of the " \ " to " / " in the code. Don't worry, it's very easy.


Thu Jul 08, 2010 5:29 pm
Profile

Joined: Mon Jun 22, 2009 1:58 am
Posts: 3
Reply with quote
Post Re: Space marines updated... Ultramarines in stores!
Ok well these marines are alright.

2 things that need to be modded.

First is the armor, its just plain weak the helmet should deflect the bullets not soak them up and the shin protectors get destroyed pretty easily.

The last are the feet their too small if you notice in this pic http://enhomepage.webs.com/warhammer40k.htm
the feet are also really pointy. Make them a bit more rounded

But over all this mod is good and well made if you fix these two problems ill be really happy :wink:


Sat Jul 10, 2010 3:47 am
Profile

Joined: Sat Jan 30, 2010 4:07 am
Posts: 342
Reply with quote
Post Re: Space marines updated... Ultramarines in stores!
If you read the earlier posts, you will find that he probably isn't going to update this mod.


Sat Jul 10, 2010 12:06 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 35 posts ]  Go to page Previous  1, 2, 3

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.132s | 13 Queries | GZIP : Off ]