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 [WIP]Telekinetic Wielder - Updated! 
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Joined: Mon Jun 29, 2009 2:40 am
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Location: Deep below The Map of Mars
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Post Re: [WIP]Telekinetic Wielder - Updated!
Winterous wrote:
Here's an idea.
Hold the PAC, and then TK wield a concrete sprayer.
Raep much?

This.
My little brother figured this out and killed me from across the level. I had no idea what he had done until I got an armored sniper into position behind a wall of the gibs of my soldiers. it was a little terrifying, to be smashed by a wall of solid bullets.
Thusly, I shelled him to death.


Sun Aug 09, 2009 4:15 am
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Joined: Sun May 31, 2009 1:04 am
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Post Re: [WIP]Telekinetic Wielder - Updated!
Winterous wrote:
Here's an idea.
Hold the PAC, and then TK wield a concrete sprayer.
Raep much?
I HAD to try this :grin:

Image
I like how the particle's naturally form patterns.


Sun Aug 09, 2009 7:18 am
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Joined: Mon Jun 22, 2009 3:57 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
I tried using two of the DarkStorm Force Diggers, but when I got close to the wall it just aimed straight for my head. Messy results.
Another time I tried this on Orbit Lands, and it only managed to destroy my helmet, but then carried on firing, disconnected from me. I stopped firing, and it didn't. It managed to use the recoil as thrust, and drilled entirely through the planet, several times, including through solid rock.

The weapons seem triple innacurate. I was using two AKs on Tutorial Bunker, and the TK'd one fired at unrealistic angles down and about.
And two Heavy Snipers is difficult to use.


Sun Aug 09, 2009 10:07 am
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Post Re: [WIP]Telekinetic Wielder - Updated!
how come this dosent work for me?


Fri Apr 09, 2010 10:07 pm
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Joined: Mon Jun 15, 2009 4:02 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
Because you are not posting a more detailed explanation of how it isn't working.

Try that, it'll fix right up.


Fri Apr 09, 2010 10:18 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
i just can't find it anywhere in the buy menues.


Fri Apr 09, 2010 10:28 pm
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Joined: Thu Apr 23, 2009 11:28 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
You checked the tools menu right?


Fri Apr 09, 2010 11:01 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
Failing that, when Cortex Command starts up, do you see it being loaded?


Fri Apr 09, 2010 11:01 pm
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Joined: Mon Jan 25, 2010 11:35 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
Kyred wrote:
Winterous wrote:
Here's an idea.
Hold the PAC, and then TK wield a concrete sprayer.
Raep much?
I HAD to try this :grin:
I like how the particle's naturally form patterns.



That is EPIC. :shock:


Fri Apr 09, 2010 11:20 pm
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Post Re: [WIP]Telekinetic Wielder - Updated!
Petethegoat wrote:
Failing that, when Cortex Command starts up, do you see it being loaded?


crap sorry for the late response, it loads but dosent apper in ANY buy menu.


Thu Apr 22, 2010 9:10 pm
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