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Press M ingame. http://45.55.195.193/viewtopic.php?f=4&t=994 |
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Author: | purple [ Tue Dec 19, 2006 5:17 am ] |
Post subject: | Press M ingame. |
Title says it all. |
Author: | TheLastBanana [ Tue Dec 19, 2006 5:53 am ] |
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Yes, yes, YES! Thanks for saving me the trouble of posting that. I was about to. Now, on a more related subject... What's that for? Heat detection or something? |
Author: | Alenth Eneil [ Tue Dec 19, 2006 6:02 am ] |
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First is material maps, not sure what the second is, BG I think. |
Author: | The Punisher [ Tue Dec 19, 2006 3:19 pm ] |
Post subject: | |
Second is atoms I think |
Author: | Fearful_Ferret [ Tue Dec 19, 2006 8:41 pm ] |
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The second one is potentially useful for limbSegment mapping. |
Author: | ToonyMan [ Tue Dec 19, 2006 8:45 pm ] |
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Spites I think. |
Author: | purple [ Tue Dec 19, 2006 9:48 pm ] |
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Fearful_Ferret wrote: The second one is potentially useful for limbSegment mapping. I think your right. |
Author: | Data [ Fri Dec 22, 2006 6:21 am ] |
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First mode shows the material layer through the color palette, and the second one is the movable object collision layer.. it's the way the game knows what collided with what when things are flying around. |
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