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Beam Weapons and Repair/Healing http://45.55.195.193/viewtopic.php?f=4&t=803 |
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Author: | Alechs [ Sun Dec 10, 2006 6:07 pm ] |
Post subject: | Beam Weapons and Repair/Healing |
Will we ever see any beam technology? maybe like a giant beam from the satelite? I also thought there would be some way to repair and or heal my actors... y'know, but not in a cheesy "health box with a red cross on it" way. Maybe a healing tool or a pod. |
Author: | The Punisher [ Sun Dec 10, 2006 6:13 pm ] |
Post subject: | |
Beam technology is coming! Btw welcome to our shiney forum! |
Author: | Alenth Eneil [ Sun Dec 10, 2006 7:19 pm ] |
Post subject: | |
Indeed, I think a few people are working on call-down attacks. |
Author: | Tomaster [ Sun Dec 10, 2006 7:50 pm ] |
Post subject: | |
hey wat does btw mean? |
Author: | Alenth Eneil [ Sun Dec 10, 2006 7:52 pm ] |
Post subject: | |
by the way |
Author: | The Punisher [ Sun Dec 10, 2006 7:53 pm ] |
Post subject: | |
By the way... here is a list of "chat" words... |
Author: | ToonyMan [ Sun Dec 10, 2006 8:46 pm ] |
Post subject: | |
Somebody made a beam weapon before, it's a laser gun. |
Author: | Alenth Eneil [ Sun Dec 10, 2006 8:52 pm ] |
Post subject: | |
Beam = Grenade that makes a few HEAVY projectiles way above it. |
Author: | Juggz [ Mon Dec 11, 2006 10:29 am ] |
Post subject: | |
Is it possible to make a bullet do negative damage? If so i can make a healing gun |
Author: | Alenth Eneil [ Mon Dec 11, 2006 1:52 pm ] |
Post subject: | |
No, think of HOW damage is done. |
Author: | Juggz [ Mon Dec 11, 2006 2:33 pm ] |
Post subject: | |
Dunno, havent bothered looking at that yet. I've only messed with spread, velocity, sharpness and graphics |
Author: | hn73r [ Thu Dec 14, 2006 7:26 pm ] |
Post subject: | |
I want either a sniper rifle, or a railgun. Maybe a simple grenade launcher. Though, medkits sound like a good idea. |
Author: | Dead-Inside [ Thu Dec 14, 2006 7:37 pm ] |
Post subject: | |
Juggz wrote: Dunno, havent bothered looking at that yet. I've only messed with spread, velocity, sharpness and graphics It does damage by force. Which in turn is calculated by speed*mass*sharpness. Meaning you can't do negative force damage on an actor. Meaning what you're asking is impossible. |
Author: | hn73r [ Thu Dec 14, 2006 7:40 pm ] |
Post subject: | |
Bummer. Soldat lets you do negative damage with each shot. |
Author: | I am Drunkman [ Thu Dec 14, 2006 11:39 pm ] |
Post subject: | |
maybe you can do negative shots, do spped equals minus something and it will fly backwards..... maybe hitting you or the guy behind you and a positive(speed) x positive(mass) x negative(sharpness) = a minus number!!! (maths sure is fun!) |
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