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Addons
http://45.55.195.193/viewtopic.php?f=4&t=78
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Author:  The Punisher [ Sat Feb 11, 2006 6:33 pm ]
Post subject:  Addons

Why not post addons like custom robots/humans, Rockets and new weapons on this topic, that would be cool! Then we could have some fun while DIRT Master create the new version! 8) poll will run for two weeks

Author:  Inane [ Sat Feb 11, 2006 8:26 pm ]
Post subject: 

Well... Uh, I said yes on the polls.

My un-blocky-ified double sized robot head is on page 3 of 'Supporting player-made mods?'.

Author:  Linongion [ Sat Feb 11, 2006 9:47 pm ]
Post subject: 

you can just make the add ons your self.... its what we do...

Author:  PEANUT BUTTA JELLAY [ Mon Feb 13, 2006 7:29 am ]
Post subject: 

Why did my topic fail...

Author:  Linongion [ Mon Feb 13, 2006 5:05 pm ]
Post subject: 

Which topic?

Author:  ChaosMaker [ Tue Feb 14, 2006 2:41 pm ]
Post subject: 

The one entitled Custom Weapons, yea?
It may have slid to low on the first page, note however that this one also deals with other modifications, right?

Author:  The Punisher [ Tue Feb 14, 2006 4:30 pm ]
Post subject: 

All modifications are allowed, think about it! New weapons, Custom Rockets, Cutom Players!! And yes i will also make addons i already have some on my Pc waiting to be uploaded!! :D I got: Flametrowher, Sniper rifle (with zoom), high power sniper (with zoom), Minigun, Super Minigun that will destroy anything in the map! FUN!!! :D

Author:  PEANUT BUTTA JELLAY [ Sun Mar 05, 2006 6:31 am ]
Post subject: 

The Ripper ( Shoots razor blades at very high speeds) and the Bio Rifle (Soots a big glob of slimy poisonous toxic stuff, I didn't steal this from Unreal Tounament <_< >_>)

Author:  glo [ Tue Mar 07, 2006 2:10 pm ]
Post subject: 

Trying to figure out a way of replacing the soldier's skin.
Tried messing with the rtea04\Base.rte\Actors\Soldier bitmaps but the legs will keep their original skin. I must be doing something wrong?

Author:  Linongion [ Tue Mar 07, 2006 5:33 pm ]
Post subject: 

dunno... it worked for me... look for a second pair of legs in the base directory.

Author:  glo [ Tue Mar 07, 2006 7:45 pm ]
Post subject: 

Did it work for you in the same rtea04 build?
Im going to take a look in the pathing - I can completely delete every foreground and background leg bitmaps and the game will still run (with the original leg skin).

edit: Right. Actors.txt seems to point the game into the Actors.dat file for some of the bitmaps.

How exactly did yours work?

Author:  Linongion [ Wed Mar 08, 2006 2:42 am ]
Post subject: 

Ah... right... i did do that in an earlier version... Whoops.

Author:  PEANUT BUTTA JELLAY [ Wed Mar 08, 2006 6:59 am ]
Post subject: 

To change a skin alter the individual parts eg. feet, head, torso

Author:  glo [ Wed Mar 08, 2006 8:29 am ]
Post subject: 

Reasonable. But if you wanted to customize the animated body parts such as the leg, youd need to change the Actors.dat file, am I right?

Author:  PEANUT BUTTA JELLAY [ Wed Mar 08, 2006 11:04 am ]
Post subject: 

No, in the leg and arm files what you do is there are three or four different pics, each one for a different level of the bending of an arm/leg, edit them seperately.

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