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| Gib Bug http://45.55.195.193/viewtopic.php?f=4&t=745 | Page 1 of 1 | 
| Author: | Juggz [ Fri Dec 08, 2006 11:47 am ] | 
| Post subject: | Gib Bug | 
| Its starting to get annoying when a gib gets stuck floating in mid air... Any chances of a fix for that in the next version? | |
| Author: | Juggz [ Sat Dec 09, 2006 3:43 am ] | 
| Post subject: | |
| Heeellooo? | |
| Author: | SadistAtHeart [ Sat Dec 09, 2006 3:45 am ] | 
| Post subject: | |
| Data is like a ghost. He'll reply when he gets the chance. | |
| Author: | Juggz [ Sat Dec 09, 2006 3:48 am ] | 
| Post subject: | |
| *calls Ghostbusters* | |
| Author: | ToonyMan [ Sat Dec 09, 2006 2:44 pm ] | 
| Post subject: | |
| Who ya' going to call? | |
| Author: | Juggz [ Sat Dec 09, 2006 3:05 pm ] | 
| Post subject: | |
| Ghostbusters   | |
| Author: | Nfsjunkie91 [ Sat Dec 09, 2006 5:57 pm ] | 
| Post subject: | |
| Mess with the RestThreshold value, I think setting it higher will prevent the gibs from freezing in the air. | |
| Author: | Juggz [ Sun Dec 10, 2006 1:56 am ] | 
| Post subject: | |
| Didnt think of that... My guess is they freeze when they stop moving for a period of time, sound about right? | |
| Author: | Alenth Eneil [ Sun Dec 10, 2006 2:11 am ] | 
| Post subject: | |
| I think they freeze when they have a certain amount(threshold) of force supporting them. | |
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