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Player Stats http://45.55.195.193/viewtopic.php?f=4&t=6918 |
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Author: | AquaGeneral [ Mon Aug 06, 2007 11:06 am ] |
Post subject: | Player Stats |
Imagine if CC tracked all of your stats such as kills, playtime, games won, games lost, longest time spent in a Skirmish, accuracy, bullets fired, bullets hit, clone losses, Skeleton total deaths, Green clone total deaths (and so on), distance traveled, most kills in one minute. And maybe in the full game you could access online leaderboards and find out how you compare to the world in CC. I actually find it very fun playing a level in CC with the losses counter. I have reached 340 last time, because I had to stop playing but eventually I want to hit into the thousand mark. Do you guys think it would be good to have? Share you ideas of more stats |
Author: | Xinghoa [ Mon Aug 06, 2007 11:34 am ] |
Post subject: | Re: Player Stats |
Time spent flying would be a good one. |
Author: | Elpolodiablo [ Thu Aug 09, 2007 7:58 am ] |
Post subject: | Re: Player Stats |
This would be crap. It means that some people would be total clowns on the forum and people like me will have crap stats because i often just drop my own people from building and just build bunkers. It would not be real representation of peoples skills or stats. |
Author: | ProjektTHOR [ Thu Aug 09, 2007 8:00 am ] |
Post subject: | Re: Player Stats |
I think what Devil Polo T-Shirt is trying to say is that he would be upset because his level of crappiness at CC would be revealed. |
Author: | Alenth Eneil [ Thu Aug 09, 2007 8:02 am ] |
Post subject: | Re: Player Stats |
I like, don't play CC more than once or twice a day. |
Author: | Grif [ Thu Aug 09, 2007 8:07 am ] |
Post subject: | Re: Player Stats |
But modding means all those stats are inherently broken. Most kills in one minute: Make a number of pinned vehicles that release a lot of actors in build mode, then place a bomb. Boom, couple dozen kills in a second. Total lifetime kills: Similar to above, but, just put down turrets in Death mode and leave CC running overnight. Time jetpacking: Jumptime = 10000000 And then have a macro program hold down the key. Accuracy: Make an actor that's invincible. Macro another actor to constantly shoot the first actor. Total Kills of actors could easily be borked by the number of different actors. Distance traveled: Long flat map, macro left arrow. Longest Time Spent in Skirmish Bury Brain. Leave CC running. Bullets fired: Macro program, again. |
Author: | Elpolodiablo [ Thu Aug 09, 2007 8:09 am ] |
Post subject: | Re: Player Stats |
ProjektTHOR wrote: I think what Devil Polo T-Shirt is trying to say is that he would be upset because his level of crappiness at CC would be revealed. I think what THOR is trying to say is that he is a ass. |
Author: | ProjektTHOR [ Thu Aug 09, 2007 8:15 am ] |
Post subject: | Re: Player Stats |
Someone gets Captain Obvious award of the year. |
Author: | Elpolodiablo [ Thu Aug 09, 2007 9:00 am ] |
Post subject: | Re: Player Stats |
Can you not be polite at all? |
Author: | AquaGeneral [ Thu Aug 09, 2007 9:03 am ] |
Post subject: | Re: Player Stats |
three would be a simple possible way for this to work, only certain guns and other weapons count to the stats. When CC starts it checks all the fields and makes sure that they are default and not modded, or there could be an entirely new mode that is sort of like a Survival Mode and you receive points and you can view your stats just like in FEAR on Xbox 360 and PS3. |
Author: | Alenth Eneil [ Thu Aug 09, 2007 5:58 pm ] |
Post subject: | Re: Player Stats |
But why. |
Author: | Raithah [ Thu Aug 09, 2007 6:41 pm ] |
Post subject: | Re: Player Stats |
So that you can compare yourself against legions of people far superior to yourself, make yourself feel like crap and wallow in the teen angst that you so truely desire. |
Author: | Lord Tim [ Thu Aug 09, 2007 7:10 pm ] |
Post subject: | Re: Player Stats |
Clearly, there would be so much that you could do to pad the stats, that having any more than another person would hold no value whatsoever. Therefore, the people who would use it for good and not evil could take advantage of it greatly. I think it's a nice idea. Only... Cortex Command doesn't save information yet... ? |
Author: | ProjektTHOR [ Thu Aug 09, 2007 7:21 pm ] |
Post subject: | Re: Player Stats |
Elpolodiablo wrote: Can you not be polite at all? Uh, definitely not. |
Author: | AquaGeneral [ Thu Aug 09, 2007 9:57 pm ] |
Post subject: | Re: Player Stats |
I would like it even if it only cant compare my stats. I just like to see how I have done. |
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