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BUILD 16 OSHII http://45.55.195.193/viewtopic.php?f=4&t=6835 |
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Author: | ProjektTHOR [ Fri Aug 03, 2007 3:49 pm ] |
Post subject: | BUILD 16 OSHII |
build 16 be out, negras. DISCUSS |
Author: | ChJees [ Fri Aug 03, 2007 4:02 pm ] |
Post subject: | Re: BUILD 16 OSHII |
*cough* Too Slow; viewtopic.php?f=4&t=6836 *cough* |
Author: | lololn00b [ Fri Aug 03, 2007 4:05 pm ] |
Post subject: | Re: BUILD 16 OSHII |
HolyCrapW00t!!!!!!!!!!111oneone1!! |
Author: | ChJees [ Fri Aug 03, 2007 4:06 pm ] |
Post subject: | Re: BUILD 16 OSHII |
http://www.datarealms.com/devlog/cortex ... -build-16/ Here so you do not need to search . |
Author: | Raithah [ Fri Aug 03, 2007 5:59 pm ] |
Post subject: | Re: BUILD 16 OSHII |
Anyone noticed what the game says on the top of the window when an actor or dropship dies ? I'm just wondering if there are other, small things, that have been included with this build ... |
Author: | Grif [ Fri Aug 03, 2007 6:07 pm ] |
Post subject: | Re: BUILD 16 OSHII |
The Blunderbuss seems to behave differently on my computer. It has less spread, and fires more particles. |
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