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CC on psn http://45.55.195.193/viewtopic.php?f=4&t=6410 |
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Author: | delgado [ Tue Jul 17, 2007 12:02 am ] |
Post subject: | CC on psn |
If you have a ps3, and internet, you will most likely have a psn account. Wat playstation store needs is cc. that would be awesome |
Author: | Pyrorex [ Tue Jul 17, 2007 12:03 am ] |
Post subject: | Re: CC on psn |
Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc. |
Author: | cambiogris [ Tue Jul 17, 2007 1:49 am ] |
Post subject: | Re: CC on psn |
Pyrorex wrote: Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc. Well, Sony is perhaps a bit more open to modding and less likely to force microtransactions, as we're seeing with UT3, so it would be a bit more feasible. To be honest, I could see this happening on the PS3 before any other console. But there would still be a large amount of reprogramming necessary to take advantage of the Cell cores, and I believe the PS3 SDK is rather expensive. |
Author: | venn177 [ Tue Jul 17, 2007 3:57 am ] |
Post subject: | Re: CC on psn |
cambiogris wrote: Pyrorex wrote: Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc. Well, Sony is perhaps a bit more open to modding and less likely to force microtransactions, as we're seeing with UT3, so it would be a bit more feasible. To be honest, I could see this happening on the PS3 before any other console. But there would still be a large amount of reprogramming necessary to take advantage of the Cell cores, and I believe the PS3 SDK is rather expensive. You guys might as well shut up. Say stuff like this AFTER DirtMaster finishes actually MAKING the game. Hell.. |
Author: | droidak [ Tue Jul 17, 2007 7:03 pm ] |
Post subject: | Re: CC on psn |
cambiogris wrote: Pyrorex wrote: Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc. Well, Sony is perhaps a bit more open to modding and less likely to force microtransactions, as we're seeing with UT3, so it would be a bit more feasible. To be honest, I could see this happening on the PS3 before any other console. But there would still be a large amount of reprogramming necessary to take advantage of the Cell cores, and I believe the PS3 SDK is rather expensive. Plus it would be wasting the ps3's power... |
Author: | Kokits [ Tue Jul 17, 2007 7:06 pm ] |
Post subject: | Re: CC on psn |
droidak wrote: Plus it would be wasting the ps3's power... So? Ten Bucks says that Sonic the Hedgehog for XBox Live Arcade is waisting the XBox's power. That didn't stop them. |
Author: | cambiogris [ Tue Jul 17, 2007 7:54 pm ] |
Post subject: | Re: CC on psn |
droidak wrote: Plus it would be wasting the ps3's power... Oh come on, 7 cores all processing the physics for your crazy mods at once? |
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