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CC on psn
http://45.55.195.193/viewtopic.php?f=4&t=6410
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Author:  delgado [ Tue Jul 17, 2007 12:02 am ]
Post subject:  CC on psn

If you have a ps3, and internet, you will most likely have a psn account. Wat playstation store needs is cc. that would be awesome

Author:  Pyrorex [ Tue Jul 17, 2007 12:03 am ]
Post subject:  Re: CC on psn

Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc.

Author:  cambiogris [ Tue Jul 17, 2007 1:49 am ]
Post subject:  Re: CC on psn

Pyrorex wrote:
Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc.

Well, Sony is perhaps a bit more open to modding and less likely to force microtransactions, as we're seeing with UT3, so it would be a bit more feasible. To be honest, I could see this happening on the PS3 before any other console.
But there would still be a large amount of reprogramming necessary to take advantage of the Cell cores, and I believe the PS3 SDK is rather expensive.

Author:  venn177 [ Tue Jul 17, 2007 3:57 am ]
Post subject:  Re: CC on psn

cambiogris wrote:
Pyrorex wrote:
Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc.

Well, Sony is perhaps a bit more open to modding and less likely to force microtransactions, as we're seeing with UT3, so it would be a bit more feasible. To be honest, I could see this happening on the PS3 before any other console.
But there would still be a large amount of reprogramming necessary to take advantage of the Cell cores, and I believe the PS3 SDK is rather expensive.

You guys might as well shut up. Say stuff like this AFTER DirtMaster finishes actually MAKING the game. Hell..

Author:  droidak [ Tue Jul 17, 2007 7:03 pm ]
Post subject:  Re: CC on psn

cambiogris wrote:
Pyrorex wrote:
Already thought of, except with XBL arcade. Couldn't with mods, be too boring without mods, etc.

Well, Sony is perhaps a bit more open to modding and less likely to force microtransactions, as we're seeing with UT3, so it would be a bit more feasible. To be honest, I could see this happening on the PS3 before any other console.
But there would still be a large amount of reprogramming necessary to take advantage of the Cell cores, and I believe the PS3 SDK is rather expensive.


Plus it would be wasting the ps3's power...

Author:  Kokits [ Tue Jul 17, 2007 7:06 pm ]
Post subject:  Re: CC on psn

droidak wrote:
Plus it would be wasting the ps3's power...


So? Ten Bucks says that Sonic the Hedgehog for XBox Live Arcade is waisting the XBox's power.

That didn't stop them.

Author:  cambiogris [ Tue Jul 17, 2007 7:54 pm ]
Post subject:  Re: CC on psn

droidak wrote:
Plus it would be wasting the ps3's power...

Oh come on, 7 cores all processing the physics for your crazy mods at once? :smile:

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