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 Extremely strange physics bug 
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Joined: Thu Jan 18, 2007 5:16 am
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Location: Back at DRL for a while?
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Post Extremely strange physics bug
(Admins, if this is in the wrong forum, please feel free to move it)
Ok, so I was playtesting my latest scene and had my robot 1 fly into the base when it hit it's head on a bunker piece. Suddenly, it started moving back and forth, in perpetual motion (see GIF). It was quite funny and I just sat there watching it for about a minute. Then I jetpacked, the robot hit it's head against the ground, and it was back to normal again.
And you guys can use that GIF as your Avatar if you want...


Mon Jun 25, 2007 6:14 pm
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Joined: Wed Nov 22, 2006 3:19 pm
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This is not be a bug, this be happening in all builds before this one
They get hit and knoked out of balance, so they try to balance themselves, usually it takes forever that way, I just bash them into a wall and its insta-fixed


Mon Jun 25, 2007 6:18 pm
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Joined: Wed Mar 28, 2007 9:02 pm
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It looks like that weird bird thing that drinks. I get this all the time, if something shoots me in the head but I somehow survive it normally ends up with one of these. Then I just go up to a wall and whack my head on it at full speed

HEADBUTT!!
*thwack*
*crunch*
*death*


Mon Jun 25, 2007 6:30 pm
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Yeah it's a kindof ugly glitch... will be fixed eventually. Just the torsion spring that keeps the guy upright needs to have more dampening


Wed Jul 11, 2007 4:11 am
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Joined: Fri Jan 19, 2007 4:25 am
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Location: beating off a mass robot attack
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ooh! it look like that guy from stick figures on crack 2! just look for it on youtube.


Wed Jul 11, 2007 4:13 am
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Joined: Thu Jan 04, 2007 3:19 am
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It happens to me when I roll him down a hill and he comes up on his feet.

It IS kind of funny. :)

- The-Masses


Wed Jul 11, 2007 4:25 am
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Joined: Sat Feb 03, 2007 7:11 pm
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I think this was bumped...

I was workin on the massive clone today,
and I saw that with such a huge body,
it would never find it self an upright position.

Then a Body with jet pack 4x as large as normal
green clone body infinitly rolls across the map in
a never ending death roll.

Very fun, there should be variables to edit things like this. :grin:


Wed Jul 11, 2007 4:30 am
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