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Super Sentry Position http://45.55.195.193/viewtopic.php?f=4&t=5316 |
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Author: | Karva-Bopi [ Wed Jun 13, 2007 12:00 pm ] |
Post subject: | Super Sentry Position |
So in this map i noticed if you just little bit walk off from the edge it will drop on its but and stay like this, so this is very good with flak cannon because the kick of the gun is so big it will eventually throw the clone/robot of the edge. But if you place it like this "sitting" on the edge, it wont move at all from the kick of the shooting weapon |
Author: | Elpolodiablo [ Wed Jun 13, 2007 12:04 pm ] |
Post subject: | |
Is it just me or is the flak cannon better in this version? |
Author: | Karva-Bopi [ Wed Jun 13, 2007 12:07 pm ] |
Post subject: | |
not just you, its more accurate or it just better |
Author: | numgun [ Wed Jun 13, 2007 1:07 pm ] |
Post subject: | |
Its wayy more better. Note how it explodes when fired into the sky, instead of that old 360' particle splash, it now launches all the particles forwards after the shell explodes. |
Author: | ProjektTHOR [ Wed Jun 13, 2007 2:08 pm ] |
Post subject: | |
And for those that didn't notice, that means you cna now have shaped charges, obvi. |
Author: | Kokits [ Wed Jun 13, 2007 4:23 pm ] |
Post subject: | |
Whenever CC has crouching, then I'll really be happy. But first, he'll have to work out the kinks in the mouse support. |
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