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Water Anyone?? http://45.55.195.193/viewtopic.php?f=4&t=5276 |
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Author: | Kokits [ Tue Jun 12, 2007 6:54 pm ] |
Post subject: | Water Anyone?? |
Go into Base.rte/materials.ini A little down the list their is water. While I know taht this isn't working water, I sense that their may be working water in a new build. Also, just scroll down the list to see some awesome materials hinting to some new things! A.K.A. Lunar Stone!! Discuss. Posted after 1 minute 10 seconds: Oh also check out this: Code: AddMaterial = Material Index = 4 InstanceName = Xenocronium Bounce = 0.1 Friction = 0.85 StructuralIntegrity = 35 DensityKGPerVolumeL = 0.4 GibImpulseLimitPerVolumeL = 15 GibWoundLimitPerVolumeL = 0.1 Priority = 10000001 Color = Color R = 180 G = 255 B = 50 UseOwnColor = 1 I dunno what that is, but it has the highest priority of any material. |
Author: | Here for the mods. [ Tue Jun 12, 2007 7:04 pm ] |
Post subject: | |
What does priority do again? |
Author: | Kokits [ Tue Jun 12, 2007 7:11 pm ] |
Post subject: | |
It basically makes it to where it doesn't dissapear. |
Author: | 3 solid [ Tue Jun 12, 2007 7:13 pm ] |
Post subject: | |
Can't someone make a gun that spouts these materials? I want to see what they do. |
Author: | Skiv [ Tue Jun 12, 2007 7:15 pm ] |
Post subject: | |
scroll down for moar new materials... |
Author: | Yon [ Tue Jun 12, 2007 8:01 pm ] |
Post subject: | |
What's up with the "civilain tech" and the "military tech" materails, |
Author: | Kokits [ Tue Jun 12, 2007 8:05 pm ] |
Post subject: | |
I'm guessing some sort of cool items for the final build?? |
Author: | gtaiiilc [ Tue Jun 12, 2007 8:10 pm ] |
Post subject: | |
I like ice best ice is so cool |
Author: | cambiogris [ Tue Jun 12, 2007 8:37 pm ] |
Post subject: | |
Yon wrote: What's up with the "civilain tech" and the "military tech" materails, Perhaps we may get to raze cities in the final campaign... |
Author: | Kokits [ Tue Jun 12, 2007 8:44 pm ] |
Post subject: | |
Actually, yes! Read his devlog post just before build 14, and he says that their will be base building in the final build. Now THAT will be sweet. |
Author: | AGENT15 [ Tue Jun 12, 2007 10:19 pm ] |
Post subject: | |
Yeah, base building in cortex command is AWESOME. It is fun to be a combat engineer, where you have a digger, a concrete gun, and a gun. Good to make small bases and such in coop while your friend defends you. |
Author: | Darklink [ Wed Jun 13, 2007 1:49 am ] |
Post subject: | |
gtaiiilc wrote: I like ice best ice is so cool I don't have ice... I feel so left out |
Author: | Nfsjunkie91 [ Wed Jun 13, 2007 2:25 am ] |
Post subject: | |
Yon wrote: What's up with the "civilain tech" and the "military tech" materails, Those replace gun metal. I imagine civ tech is for guns like pistols and smgs (mac-10s, etc. made from cheap materials) and military tech is used in the AK-47, and probably other rifles/heavy duty equipment. I've only seen military tech used though. |
Author: | FooBear [ Wed Jun 13, 2007 2:43 am ] |
Post subject: | |
Nfsjunkie91 wrote: Those replace gun metal. I imagine civ tech is for guns like pistols and smgs (mac-10s, etc. made from cheap materials) and military tech is used in the AK-47, and probably other rifles/heavy duty equipment. I've only seen military tech used though. The Robots 1 and 2 use the civ tech. Oooh man WATER! and all those other materials, when CC is finaly finished just think of all the new stuff now that there is all these materials. |
Author: | Master Pimp [ Wed Jun 13, 2007 2:46 am ] |
Post subject: | |
Can someone make a gun that sprays this "water" please I would make one myself but I am really bad with code. |
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