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Water Anyone?? http://45.55.195.193/viewtopic.php?f=4&t=5276 |
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Author: | Kokits [ Tue Jun 12, 2007 6:54 pm ] |
Post subject: | Water Anyone?? |
Go into Base.rte/materials.ini A little down the list their is water. While I know taht this isn't working water, I sense that their may be working water in a new build. Also, just scroll down the list to see some awesome materials hinting to some new things! A.K.A. Lunar Stone!! Discuss. Posted after 1 minute 10 seconds: Oh also check out this: Code: AddMaterial = Material Index = 4 InstanceName = Xenocronium Bounce = 0.1 Friction = 0.85 StructuralIntegrity = 35 DensityKGPerVolumeL = 0.4 GibImpulseLimitPerVolumeL = 15 GibWoundLimitPerVolumeL = 0.1 Priority = 10000001 Color = Color R = 180 G = 255 B = 50 UseOwnColor = 1 I dunno what that is, but it has the highest priority of any material. |
Author: | Here for the mods. [ Tue Jun 12, 2007 7:04 pm ] |
Post subject: | |
What does priority do again? |
Author: | Kokits [ Tue Jun 12, 2007 7:11 pm ] |
Post subject: | |
It basically makes it to where it doesn't dissapear. |
Author: | 3 solid [ Tue Jun 12, 2007 7:13 pm ] |
Post subject: | |
Can't someone make a gun that spouts these materials? I want to see what they do. |
Author: | Skiv [ Tue Jun 12, 2007 7:15 pm ] |
Post subject: | |
scroll down for moar new materials... |
Author: | Yon [ Tue Jun 12, 2007 8:01 pm ] |
Post subject: | |
What's up with the "civilain tech" and the "military tech" materails, |
Author: | Kokits [ Tue Jun 12, 2007 8:05 pm ] |
Post subject: | |
I'm guessing some sort of cool items for the final build?? |
Author: | gtaiiilc [ Tue Jun 12, 2007 8:10 pm ] |
Post subject: | |
I like ice best ice is so cool ![]() |
Author: | cambiogris [ Tue Jun 12, 2007 8:37 pm ] |
Post subject: | |
Yon wrote: What's up with the "civilain tech" and the "military tech" materails, Perhaps we may get to raze cities in the final campaign... ![]() |
Author: | Kokits [ Tue Jun 12, 2007 8:44 pm ] |
Post subject: | |
Actually, yes! Read his devlog post just before build 14, and he says that their will be base building in the final build. Now THAT will be sweet. |
Author: | AGENT15 [ Tue Jun 12, 2007 10:19 pm ] |
Post subject: | |
Yeah, base building in cortex command is AWESOME. It is fun to be a combat engineer, where you have a digger, a concrete gun, and a gun. Good to make small bases and such in coop while your friend defends you. |
Author: | Darklink [ Wed Jun 13, 2007 1:49 am ] |
Post subject: | |
gtaiiilc wrote: I like ice best ice is so cool ![]() I don't have ice... I feel so left out ![]() |
Author: | Nfsjunkie91 [ Wed Jun 13, 2007 2:25 am ] |
Post subject: | |
Yon wrote: What's up with the "civilain tech" and the "military tech" materails, Those replace gun metal. I imagine civ tech is for guns like pistols and smgs (mac-10s, etc. made from cheap materials) and military tech is used in the AK-47, and probably other rifles/heavy duty equipment. I've only seen military tech used though. |
Author: | FooBear [ Wed Jun 13, 2007 2:43 am ] |
Post subject: | |
Nfsjunkie91 wrote: Those replace gun metal. I imagine civ tech is for guns like pistols and smgs (mac-10s, etc. made from cheap materials) and military tech is used in the AK-47, and probably other rifles/heavy duty equipment. I've only seen military tech used though. The Robots 1 and 2 use the civ tech. Oooh man WATER! ![]() ![]() |
Author: | Master Pimp [ Wed Jun 13, 2007 2:46 am ] |
Post subject: | |
Can someone make a gun that sprays this "water" please I would make one myself but I am really bad with code. |
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