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Water Anyone??
http://45.55.195.193/viewtopic.php?f=4&t=5276
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Author:  Kokits [ Tue Jun 12, 2007 6:54 pm ]
Post subject:  Water Anyone??

Go into Base.rte/materials.ini

A little down the list their is water. While I know taht this isn't working water, I sense that their may be working water in a new build. Also, just scroll down the list to see some awesome materials hinting to some new things! A.K.A. Lunar Stone!!

Discuss.

Posted after 1 minute 10 seconds:

Oh also check out this:
Code:
AddMaterial = Material
   Index = 4
   InstanceName = Xenocronium
   Bounce = 0.1
   Friction = 0.85
   StructuralIntegrity = 35
   DensityKGPerVolumeL = 0.4
   GibImpulseLimitPerVolumeL = 15
   GibWoundLimitPerVolumeL = 0.1
   Priority = 10000001
   Color = Color
      R = 180
      G = 255
      B = 50
   UseOwnColor = 1


I dunno what that is, but it has the highest priority of any material.

Author:  Here for the mods. [ Tue Jun 12, 2007 7:04 pm ]
Post subject: 

What does priority do again?

Author:  Kokits [ Tue Jun 12, 2007 7:11 pm ]
Post subject: 

It basically makes it to where it doesn't dissapear.

Author:  3 solid [ Tue Jun 12, 2007 7:13 pm ]
Post subject: 

Can't someone make a gun that spouts these materials? I want to see what they do.

Author:  Skiv [ Tue Jun 12, 2007 7:15 pm ]
Post subject: 

scroll down for moar new materials...

Author:  Yon [ Tue Jun 12, 2007 8:01 pm ]
Post subject: 

What's up with the "civilain tech" and the "military tech" materails,

Author:  Kokits [ Tue Jun 12, 2007 8:05 pm ]
Post subject: 

I'm guessing some sort of cool items for the final build??

Author:  gtaiiilc [ Tue Jun 12, 2007 8:10 pm ]
Post subject: 

I like ice best ice is so cool :smile:

Author:  cambiogris [ Tue Jun 12, 2007 8:37 pm ]
Post subject: 

Yon wrote:
What's up with the "civilain tech" and the "military tech" materails,

Perhaps we may get to raze cities in the final campaign... :smile:

Author:  Kokits [ Tue Jun 12, 2007 8:44 pm ]
Post subject: 

Actually, yes! Read his devlog post just before build 14, and he says that their will be base building in the final build.

Now THAT will be sweet.

Author:  AGENT15 [ Tue Jun 12, 2007 10:19 pm ]
Post subject: 

Yeah, base building in cortex command is AWESOME. It is fun to be a combat engineer, where you have a digger, a concrete gun, and a gun. Good to make small bases and such in coop while your friend defends you.

Author:  Darklink [ Wed Jun 13, 2007 1:49 am ]
Post subject: 

gtaiiilc wrote:
I like ice best ice is so cool :smile:
ice? ice is in their?
I don't have ice...
I feel so left out :(

Author:  Nfsjunkie91 [ Wed Jun 13, 2007 2:25 am ]
Post subject: 

Yon wrote:
What's up with the "civilain tech" and the "military tech" materails,


Those replace gun metal. I imagine civ tech is for guns like pistols and smgs (mac-10s, etc. made from cheap materials) and military tech is used in the AK-47, and probably other rifles/heavy duty equipment.

I've only seen military tech used though.

Author:  FooBear [ Wed Jun 13, 2007 2:43 am ]
Post subject: 

Nfsjunkie91 wrote:
Those replace gun metal. I imagine civ tech is for guns like pistols and smgs (mac-10s, etc. made from cheap materials) and military tech is used in the AK-47, and probably other rifles/heavy duty equipment.

I've only seen military tech used though.


The Robots 1 and 2 use the civ tech. Oooh man WATER! :D and all those other materials, when CC is finaly finished just think of all the new stuff now that there is all these materials. :o

Author:  Master Pimp [ Wed Jun 13, 2007 2:46 am ]
Post subject: 

Can someone make a gun that sprays this "water" please I would make one myself but I am really bad with code.

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