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Moving editors outside of the game. http://45.55.195.193/viewtopic.php?f=4&t=45733 |
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Author: | Sims_Doc [ Sun Jun 08, 2014 9:21 pm ] |
Post subject: | Moving editors outside of the game. |
could the actor viewer and editing tools be move outside of the game? i find it annoying having to load up such large amount of mods when it would be easier to create a tool which can load a specific .rte or a bunch of mods from a listing on startup of the program and set presets for this along with the ability to reload .rte's while its running so if you happen to make a change to something you'll be able to see how it plays out in the editor. |
Author: | p3lb0x [ Sun Jun 08, 2014 10:44 pm ] |
Post subject: | Re: Moving editors outside of the game. |
Have a copy of CC with no mods but the one you want to load. During my modding hayday I had even created a stripped version of CC that loaded almost nothing. Just so I could load into the game faster. I made this viewtopic.php?p=300179#p300179 some time ago. But I doubt it would work for a newer version of CC (I think this was B26 or so) |
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