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CC 1.0 lags on Windows 8.1
http://45.55.195.193/viewtopic.php?f=4&t=45563
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Author:  Aney [ Wed Feb 12, 2014 3:24 pm ]
Post subject:  CC 1.0 lags on Windows 8.1

Hi everyone :) Does anyone have an idea on why CC 1.0 was running f***ing well on my high-end computer with windows 8, and now I've updated to win 8.1 it is even very slow to LAUNCH (takes about 3 times longer to launch the game), and almost impossible to play... ?
Hardware: 4th gen core i7 2.4 quad, 6 go RAM (i'll upgrade to 8 soon), GeForce 750 M GPU with 2Go memory, and my HDD has less than 1/3 space used.
My computer's clean from viruses and reg errors, and has been defragged recently.
Thank y'all !

Author:  Vlads [ Fri Feb 28, 2014 10:38 am ]
Post subject:  Re: CC 1.0 lags on Windows 8.1

Oh noes. ;; I just installed Windows 8.1...Though it does not lag. I mean, it lagged before, but I changed the Alphatime on the options. You should do same, and it'll work, I guess.

Code:
Settings
   ResolutionX = 640
   ResolutionY = 480
   TrueColorMode = 1
   PaletteFile = ContentFile
      FilePath = Base.rte/palette.bmp
   Fullscreen = 1
   NxWindowed = 1
   NxFullscreen = 1
   PostProcessing = 1
   PostPixelGlow = 1
   PixelsPerMeter = 20
   PlayIntro = 1
   ToolTips = 1
   ConsoleScreenRatio = 0.4
   DeltaTime = 0.0266667 [[It was supposed to be 0.0166667.]]
   RealToSimCap = 0.0749855
   HSplitScreen = 0
   VSplitScreen = 0
   DefaultActivityType = GATutorial
   DefaultActivityName = Tutorial Mission
   DefaultSceneName = Tutorial Bunker
   MaxUnheldItems = 25
   SloMoThreshold = 0
   SloMoDurationMS = 1000
   EnableParticleSettling = 1
   EnableMOSubtraction = 1

Author:  bioemerl [ Sun Mar 02, 2014 1:52 am ]
Post subject:  Re: CC 1.0 lags on Windows 8.1

Try comparability mode perhaps?

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