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Rocket Mk 2 in 3D http://45.55.195.193/viewtopic.php?f=4&t=45183 |
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Author: | Rubylight [ Wed Mar 13, 2013 2:50 pm ] | ||
Post subject: | Rocket Mk 2 in 3D | ||
Just like cyanicman did in this post, i also got tempted to make a 3d model of one of the devices in Cortex Command. I personally liked the rockets the most, so i gave it a shot on the Rocket Mk 2. I modelled it based on the in-game sprite though - not on other artwork or creations. So when i saw an even color on the sprite of a cylinder shaped rocket, i figured it's a flat surface... Note that it's still a work-in-progress; i've still got some work left on the lower engine part, not to mention the landing legs and proper texturing. Why post a W.I.P.? Because i'd rather hear the comments & critics at this stage, rather than when i thought it was 'finished' in my own interpretation, and i might be more tempted to leave it 'as is'. So anyways, here's my take on it. As i said; comments & critics are welcome!
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Author: | motochad [ Fri Mar 15, 2013 4:46 am ] |
Post subject: | Re: Rocket Mk 2 in 3D |
It isn't bad, per se, but seeing as how i have no credibility in this subject, my opinion means next to nothing. So far, it looks okay, from what i see. |
Author: | comham [ Sat Jun 01, 2013 12:41 pm ] |
Post subject: | Re: Rocket Mk 2 in 3D |
That's pretty cool. You should consider making into a Kerbal Space Program mod, since it's nice and cartoony. |
Author: | TorrentHKU [ Mon Jun 03, 2013 10:24 pm ] |
Post subject: | Re: Rocket Mk 2 in 3D |
Needs better texturing, but that's a good amount of detail on the model. I like. |
Author: | cooldude1128 [ Sun Jul 07, 2013 6:39 pm ] |
Post subject: | Re: Rocket Mk 2 in 3D |
This is amazing. It could be a little less flat, though. Add a panel or two that juts out, but not too much. |
Author: | Vlads [ Sun Jul 07, 2013 7:28 pm ] |
Post subject: | Re: Rocket Mk 2 in 3D |
Oh my god...Cortex command in 3D is that much far n_n |
Author: | Rubylight [ Fri Jul 19, 2013 8:45 pm ] | ||
Post subject: | Re: Rocket Mk 2 in 3D | ||
cooldude1128 wrote: This is amazing... Thank you very much cooldude1128 wrote: ...It could be a little less flat, though. Add a panel or two that juts out, but not too much. That's what i figured too. Looking at the sprite from the rocket, there are those brass-colored bits with black holes for the gear's axles. Being brass, or rust, or at least differently colored from the rest of the grey engine/undercarage-part, i figured they'd be worn down from the moving gearparts - hense i placed the gears around them this time. Although bending the upper joint so far apart like this may be too much..?
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