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Random map on start http://45.55.195.193/viewtopic.php?f=4&t=36741 |
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Author: | Pumone [ Wed Dec 12, 2012 2:20 pm ] |
Post subject: | Random map on start |
when i start CC the game automatically loads bunker tutorial map so is it possible to make the game to load random map? so every time i start the game i will play in a different map |
Author: | ShadowStorm [ Wed Dec 12, 2012 3:00 pm ] |
Post subject: | Re: Random map on start |
The game... automatically loads tutorial bunker? As in, right after the opening cinematic(or not) it goes straight to tutorial bunker? (I might be reading this wrong, I am very tired at the moment...) |
Author: | Pumone [ Wed Dec 12, 2012 3:10 pm ] |
Post subject: | Re: Random map on start |
in my case it is true in base.rte/settings.ini i set playintro = 0 |
Author: | Abdul Alhazred [ Wed Dec 12, 2012 6:52 pm ] |
Post subject: | Re: Random map on start |
It is. Here is an example: Code: DefaultActivityType = GAScripted DefaultActivityName = Wave Defense DefaultSceneName = Ketanot Hills |
Author: | Pumone [ Thu Dec 13, 2012 12:24 am ] |
Post subject: | Re: Random map on start |
yeah so can we turn standard "ketanot hills" into "i don't know what map i'm going to play"? |
Author: | Abdul Alhazred [ Thu Dec 13, 2012 8:54 am ] |
Post subject: | Re: Random map on start |
It is not possible to pick one at random afaik, but you can select any scene from Base.rte/Scenes.ini or Missons.rte/Scenes.ini and any activity from Mission Activities.ini. |
Author: | Pumone [ Thu Dec 13, 2012 10:29 am ] |
Post subject: | Re: Random map on start |
oh it's such a shame anyway thank you for answering |
Author: | Someone64 [ Wed Dec 26, 2012 4:04 pm ] |
Post subject: | Re: Random map on start |
I remember a thread that contains a mod that randomly generates a map using heightmaps using a console command. Search randommap.rte. EDIT: Found another one, not the one I'm talking about: http://www.youtube.com/watch?v=A5J3Th8ixgw I will keep searching for the thread I'm talking about. EDIT2: Found it: viewtopic.phpf=24&t=30447&hilit=procedurally+generated+content Also, add MetagamePlayable = 0 to random.ini like so: Code: // Horizontal Land AddScene = Scene PresetName = Random Map Description = Randomly generated random randomness. LocationOnPlanet = Vector X = -150 Y = -80 // Gravity acceleration, m/s^2 GlobalAcceleration = Vector X = 0 Y = 20 MetagamePlayable = 0 |
Author: | Pumone [ Thu Dec 27, 2012 10:19 am ] |
Post subject: | Re: Random map on start |
sorry the link you posted is offline but your code // Horizontal Land AddScene = Scene PresetName = Random Map Description = Randomly generated random randomness. LocationOnPlanet = Vector X = -150 Y = -80 // Gravity acceleration, m/s^2 GlobalAcceleration = Vector X = 0 Y = 20 MetagamePlayable = 0 where do i find it? |
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