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 Mannable ship pieces? 
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Joined: Fri Sep 28, 2012 10:51 pm
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Post Mannable ship pieces?
I'm new to CC, but with the ridiculous physics and the mod community, I think this just might be possible. The idea would be to have campaigns or scenarios or whatever on large aircraft. Perhaps 6 for one scene. Now these aircraft are some massive and big, that your soldiers and dummies don't just dissapeer while inside the aircraft, no, you actually see them walking around, adjusting to the shift from the jets and what not.

Each ship would be manned with a navigation station, where once a dummy takes it over controls the ship (otherwise it sticks in a hover mode and it doesn't move at all) and several turrets, with engines that propel how it reacts in the air. Dummy's would be able to man these turrets to take down other aircraft, but also would be able to board them and attempt to capture, or destroy them by any means neccesary.

I think that'd be neat to board a ship and have the brain on board be to deep into it's decks, so you end up just setting a bomb up near an engine, and blowing it up to watch it fall to the ground in a blaze of glory.

As I said, I'm new to CC so this may have been said before, but yeah.


Sun Sep 30, 2012 4:27 pm
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Joined: Fri Jun 29, 2012 11:40 am
Posts: 149
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Post Re: Mannable ship pieces?
I don't think this is possible with the physics engine, but someone made a helicopter where infantry inside stood on a platform (fixed positions, they could not move) and could shoot. There are some maps with several huge flying bunkers that looks like spaceships though.

But yeah, it would have been awesome.


Sun Sep 30, 2012 5:02 pm
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