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Breaker GL?? http://45.55.195.193/viewtopic.php?f=4&t=30952 |
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Author: | Sir [ Thu May 03, 2012 11:14 am ] |
Post subject: | Breaker GL?? |
Sometimes when I play skirmish defence I see the coalition using a weapon just like the ronin's thumper, except with coalition colours. I checked on the buy menu and I simply cannot find it anywhere. I was wondering if anyone knew anything about it, possibly how to buy it in game. Thanks. |
Author: | helifreak [ Thu May 03, 2012 12:19 pm ] |
Post subject: | Re: Breaker GL?? |
You can enable it for buying by opening up GrenadeLaunchers.ini under %Cortex Command%\Coalition.rte\Devices\Weapons and change Buyable = 0 to Buyable = 1, this is on line 407 or there abouts. Where %Cortex Command% is where you installed the game to. |
Author: | Lizardheim [ Thu May 03, 2012 12:48 pm ] |
Post subject: | Re: Breaker GL?? |
Yeah it was originally buyable untill Cave decided it might aswell be a Ronin gun because we already have a coalition GL. Must've forgotten to remove it from the AI guns list. |
Author: | Azukki [ Fri May 04, 2012 4:35 am ] |
Post subject: | Re: Breaker GL?? |
Whenever/if ever the buy menu list gets made with expandable categories for factions, redundant weapons styled to different factions wouldn't be that bad, though. |
Author: | Sir [ Fri May 04, 2012 8:24 am ] |
Post subject: | Re: Breaker GL?? |
helifreak wrote: You can enable it for buying by opening up GrenadeLaunchers.ini under %Cortex Command%\Coalition.rte\Devices\Weapons and change Buyable = 0 to Buyable = 1, this is on line 407 or there abouts. Where %Cortex Command% is where you installed the game to. Thanks. I did what you said about changing Buyable = 0 to Buyable = 1 and it worked. It seems exactly the same as the thumper but I prefer the breaker for some reason. Thanks again. |
Author: | Sir [ Fri May 04, 2012 9:09 am ] |
Post subject: | Re: Breaker GL?? |
Oops. I was deleting some mods when I accidentally deleted the base.rte. I wasn't that worried about it because I knew that I could just re-download the game. after I re-downloaded, I noticed that the breaker GL was set to buyable = 0. I set it back to 1, but then when I tried to save it, it told me that I didn't have permission to save. I can not remember how I did it before and now I cannot re-enable it. Help would be appreciated |
Author: | Kettenkrad [ Fri May 04, 2012 10:55 am ] |
Post subject: | Re: Breaker GL?? |
Iirc you need to move CC to a location that you own, such as My Documents. |
Author: | Sir [ Fri May 04, 2012 12:12 pm ] | ||
Post subject: | Re: Breaker GL?? | ||
Kettenkrad wrote: Iirc you need to move CC to a location that you own, such as My Documents. Moved it to my documents and it still didn't work so I took the grenadelaunchers.txt out, edited it and then dropped it back in again. Result: Abortion in file.\System\Reader.cpp,line 534, because: Failed to open the included data file in Coalition.rte/Devices/Devices.ini at line 42! The last frame has been dumped to 'abortscreen.bmp' So anyway, I've included my grenadelaunchers.txt if anyone would like to take a look or use it themselves or whatever.
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Author: | Arcalane [ Fri May 04, 2012 12:14 pm ] |
Post subject: | Re: Breaker GL?? |
Because it's supposed to be a .ini, not a .txt. |
Author: | Sir [ Fri May 04, 2012 12:52 pm ] |
Post subject: | Re: Breaker GL?? |
Arcalane wrote: Because it's supposed to be a .ini, not a .txt. Thanks. After about an hour trying to make it work with a .txt, I made it into a .ini and then spent a further hour trying to find the line that said "buyable = 0". In the end, I got it to work. Thanks to everyone who helped me make it buyable, I've been waiting for this for quite a while. |
Author: | zalo [ Sat May 05, 2012 2:37 am ] |
Post subject: | Re: Breaker GL?? |
A tip for the future: Ctrl+F allows you to find any text in a document. Hitting that and typing "Buyable" in the dialog box will bring you to the points in the file where "Buyable" appears. While I'm at it, Ctrl+H allows you to find things, like Ctrl+F, but it also allows you to automatically replace all instances of a certain piece of text with another piece of text. Two hours to change one variable is just silly |
Author: | Sir [ Sat May 05, 2012 4:47 am ] |
Post subject: | Re: Breaker GL?? |
Thanks. I guess two hours is a bit silly. |
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