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Idea for a Map http://45.55.195.193/viewtopic.php?f=4&t=2756 |
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Author: | Sir Anonymous [ Sun Mar 04, 2007 12:04 am ] |
Post subject: | Idea for a Map |
This is my idea: a base with 3 levels on the edge of a cliff. Only one side to defend from, but a false step off the edge leads to death on the pointy rocks below. I lack the know how and skill to make it myself, and would greatly appreciate if anyone were to make it. |
Author: | uberhen [ Sun Mar 04, 2007 1:44 am ] |
Post subject: | |
Well, Zaphod, that is a good idea and drawing. But, I think there should be more room on both sides of the sheer cliff, and the base should have passageways and be sunk into the cliff, with a room halfway down the cliff that you can snipe from. |
Author: | Grif [ Sun Mar 04, 2007 7:58 am ] |
Post subject: | |
2 player support? And, how would teh pointy rocks be made? Just a long enough cliff anything gibs on impact? |
Author: | The-Masses13 [ Sun Mar 04, 2007 8:20 am ] |
Post subject: | |
This is how I see it. This would be a HUUUGE map. 2.5-3x the standard (both length and width). (Player 1's steep drop on the western side of the base is PURPOSEFUL) Apologies for the overall crappiness of the pics. - The-Masses |
Author: | Sir Anonymous [ Mon Mar 05, 2007 1:32 am ] |
Post subject: | |
@Uberhen Good ideas. I'll probably make a second-stage concept this week, if I have time. I'll try to include your ideas. @Grif It's sort of a 1-player/co-op map. The rocks would just be far enough down that actors would impact-gib, if they didn't gib they'd just be rendered useless from bad positioning. @TheMasses Looks alright, maybe make your own topic and ask for advice. I think i forgot to mention the size of the mapin the first post, so it oughta be close to Grasslands+Promgrounds size. I dunno how big that actually is, but close to that. |
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