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Idea for a Map
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Author:  Sir Anonymous [ Sun Mar 04, 2007 12:04 am ]
Post subject:  Idea for a Map

This is my idea: a base with 3 levels on the edge of a cliff. Only one side to defend from, but a false step off the edge leads to death on the pointy rocks below.
I lack the know how and skill to make it myself, and would greatly appreciate if anyone were to make it.

Author:  uberhen [ Sun Mar 04, 2007 1:44 am ]
Post subject: 

Well, Zaphod, that is a good idea and drawing. But, I think there should be more room on both sides of the sheer cliff, and the base should have passageways and be sunk into the cliff, with a room halfway down the cliff that you can snipe from.

Author:  Grif [ Sun Mar 04, 2007 7:58 am ]
Post subject: 

2 player support?

And, how would teh pointy rocks be made? Just a long enough cliff anything gibs on impact?

Author:  The-Masses13 [ Sun Mar 04, 2007 8:20 am ]
Post subject: 

This is how I see it. This would be a HUUUGE map. 2.5-3x the standard (both length and width).

(Player 1's steep drop on the western side of the base is PURPOSEFUL)

Apologies for the overall crappiness of the pics.

- The-Masses

Author:  Sir Anonymous [ Mon Mar 05, 2007 1:32 am ]
Post subject: 

@Uberhen
Good ideas. I'll probably make a second-stage concept this week, if I have time. I'll try to include your ideas.

@Grif
It's sort of a 1-player/co-op map.

The rocks would just be far enough down that actors would impact-gib, if they didn't gib they'd just be rendered useless from bad positioning.

@TheMasses
Looks alright, maybe make your own topic and ask for advice.


I think i forgot to mention the size of the mapin the first post, so it oughta be close to Grasslands+Promgrounds size. I dunno how big that actually is, but close to that.

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