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Sir Anonymous
Joined: Sun Jan 14, 2007 9:57 pm Posts: 47 Location: Bugger if I know.
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Idea for a Map
This is my idea: a base with 3 levels on the edge of a cliff. Only one side to defend from, but a false step off the edge leads to death on the pointy rocks below.
I lack the know how and skill to make it myself, and would greatly appreciate if anyone were to make it.
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Sun Mar 04, 2007 12:04 am |
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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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Well, Zaphod, that is a good idea and drawing. But, I think there should be more room on both sides of the sheer cliff, and the base should have passageways and be sunk into the cliff, with a room halfway down the cliff that you can snipe from.
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Sun Mar 04, 2007 1:44 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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2 player support?
And, how would teh pointy rocks be made? Just a long enough cliff anything gibs on impact?
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Sun Mar 04, 2007 7:58 am |
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The-Masses13
Joined: Thu Jan 04, 2007 3:19 am Posts: 426 Location: Melbourne, Victoria, Australia
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This is how I see it. This would be a HUUUGE map. 2.5-3x the standard (both length and width).
(Player 1's steep drop on the western side of the base is PURPOSEFUL)
Apologies for the overall crappiness of the pics.
- The-Masses
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Sun Mar 04, 2007 8:20 am |
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Sir Anonymous
Joined: Sun Jan 14, 2007 9:57 pm Posts: 47 Location: Bugger if I know.
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@Uberhen
Good ideas. I'll probably make a second-stage concept this week, if I have time. I'll try to include your ideas.
@Grif
It's sort of a 1-player/co-op map.
The rocks would just be far enough down that actors would impact-gib, if they didn't gib they'd just be rendered useless from bad positioning.
@TheMasses
Looks alright, maybe make your own topic and ask for advice.
I think i forgot to mention the size of the mapin the first post, so it oughta be close to Grasslands+Promgrounds size. I dunno how big that actually is, but close to that.
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Mon Mar 05, 2007 1:32 am |
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