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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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ParticleSpreadRange = Used it shotguns, but affects normal weapons aswell, it defines the angle the particle spread
ShakeRange = Ummm.... How to explain... Well if you put 20 here, bullets will fly everywhere but if you put 0 they will shoot in a straight line
NoSupportFactor = how accurate the gun is with only one arm
SharpShakeRange = How accurate your bullets fly out when you sharp aim
Hope that helps
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Wed Feb 28, 2007 11:15 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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don't make it too inaccurate or it'll blow up itself
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Wed Feb 28, 2007 5:11 pm |
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